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KFGui.GUIBuyPlayerInventoryPanel

Extends
GUIPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- KFGui.GUIBuyPlayerInventoryPanel

Variables Summary
boolbNeedsUpdate
array<KFAmmunition>FillAllAmmoAmmunitions
array<GUIInvBodyTabPanel>InvBodyTabPanelArray
KFLevelRulesKFLR
KFLevelRulesKFLRit
GUIInvHeaderTabPanelTabPanelInventoryHeader
Inherited Variables from XInterface.GUIPanel
Background
Inherited Variables from XInterface.GUIMultiComponent
AnimationCount, bAlwaysAutomate, bDrawFocusedLast, bOldStyleMenus, Components, Controls, FocusedControl, PropagateVisibility

Functions Summary
functionbool DoBuyClip (GUIComponent Sender))
functionbool DoFillAllAmmo (GUIComponent Sender))
functionbool DoFillOneAmmo (GUIComponent Sender))
functionbool DoSellItem (GUIComponent Sender))
functionint FindAmmoCost (Class<Ammunition> AClass))
functionint FindCheapestAmmo ()))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Sender))
function Update ()))
function UpDateCheck (GUIComponent Sender))
Inherited Functions from XInterface.GUIPanel
InitComponent
Inherited Functions from XInterface.GUIMultiComponent
AddComponent, AppendComponent, BeginAnimation, CanAcceptFocus, CenterMouse, CheckDuplicateTabOrder, CheckInvalidTabOrder, Closed, DebugTabOrder, DisableMe, EnableMe, EndAnimation, FindComponentIndex, FocusFirst, FocusLast, Free, InitComponent, InitializeControls, InsertComponent, InternalOnShow, LevelChanged, LoseFocus, NextControl, Opened, PrevControl, RemapComponents, RemoveComponent, SetFocus, SetFocusInstead, SetVisibility


Variables Detail

bNeedsUpdate Source code

var bool bNeedsUpdate;

FillAllAmmoAmmunitions Source code

var array<KFAmmunition> FillAllAmmoAmmunitions;

InvBodyTabPanelArray Source code

var array<GUIInvBodyTabPanel> InvBodyTabPanelArray;

KFLR Source code

var KFLevelRules KFLR;

KFLRit Source code

var KFLevelRules KFLRit;

TabPanelInventoryHeader Source code

var automated GUIInvHeaderTabPanel TabPanelInventoryHeader;


Functions Detail

DoBuyClip Source code

function bool DoBuyClip ( GUIComponent Sender) )

DoFillAllAmmo Source code

function bool DoFillAllAmmo ( GUIComponent Sender) )

DoFillOneAmmo Source code

function bool DoFillOneAmmo ( GUIComponent Sender) )

DoSellItem Source code

function bool DoSellItem ( GUIComponent Sender) )

FindAmmoCost Source code

function int FindAmmoCost ( Class<Ammunition> AClass) )

FindCheapestAmmo Source code

function int FindCheapestAmmo ( ) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnCreateComponent Source code

function InternalOnCreateComponent ( GUIComponent NewComp, GUIComponent Sender) )

Update Source code

function Update ( ) )

UpDateCheck Source code

function UpDateCheck ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
     Begin Object Class=GUIInvHeaderTabPanel Name=InventoryHeaderTabPanel
         WinHeight=0.080000
         bBoundToParent=True
         bScaleToParent=True
     End Object
     TabPanelInventoryHeader=GUIInvHeaderTabPanel'KFGui.GUIBuyPlayerInventoryPanel.InventoryHeaderTabPanel'


}

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Creation time: Fri 13-10-2023 03:18:44.922 - Created with UnCodeX