defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Jump'
DetachedArmClass=Class'KFChar.SeveredArmGorefast_CIRCUS'
DetachedLegClass=Class'KFChar.SeveredLegGorefast_CIRCUS'
bHeadGibbed=True
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Challenge'
MenuName="Circus Gorefast"
AmbientSound=SoundGroup'KF_EnemiesFinalSnd_CIRCUS.GoreFast.Gorefast_Idle'
Mesh=SkeletalMesh'KF_Freaks_Trip_CIRCUS.gorefast_CIRCUS'
Skins(0)=Combiner'KF_Specimens_Trip_CIRCUS_T.gorefast_CIRCUS.gorefast_CIRCUS_CMB'
}
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