| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieClotBase
|
+-- KFChar.ZombieClot
|
+-- KFChar.BrainDeadZombie
| Variables Summary |
|---|
| Inherited Variables from KFMod.ZombieClotBase |
|---|
| bGrappling, ClotGrabMessageDelay, DisabledPawn, GrappleDuration, GrappleEndTime |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
| Inherited Functions from KFChar.ZombieClot |
|---|
| AnimNeedsWait, ClawDamageTarget, Destroyed, Died, DoAnimAction, PreCacheMaterials, PreCacheStaticMeshes, RangedAttack, RemoveHead, SetAnimAction, Tick |
| Inherited Functions from KFMod.ZombieClotBase |
|---|
| BreakGrapple |
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
ControllerClass=None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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