GUI2K4.UT2K4Tab_DetailSettings
- Extends
- Settings_Tabs
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K4TabPanel
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+-- GUI2K4.Settings_Tabs
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+-- GUI2K4.UT2K4Tab_DetailSettings
Direct Known Subclasses:
KFTab_DetailSettings, ROTab_DetailSettings, ROUT2K4Tab_DetailSettings
Inherited Functions from GUI2K4.Settings_Tabs |
AcceptClicked, Closed, DrawPerfWarn, GetNativeClassName, InitComponent, InternalOnChange, Opened, ResetClicked, SaveSettings, ShowPanel, ShowPerformanceWarning, Timer |
const RENDERMODECOUNT = 3;
ch_ForceFSAAScreenshotSupport Source code
var automated
moCheckBox ch_ForceFSAAScreenshotSupport;
UT2K4Tab_DetailSettings
bForceFSAAScreenshotSupport Source code
bForceFSAAScreenshotSupportD Source code
MultiSampleQualityModes Source code
RenderModeText[RENDERMODECOUNT] Source code
RenderMode[RENDERMODECOUNT] Source code
function int AddNewResolution ( string NewDisplayMode) )
function CheckSliders ( ) )
CheckSupportedResolutions Source code
function CheckSupportedResolutions ( ) )
final function string GetConfigString ( string DetailString) )
function int GetDetailIndex ( string DetailString) )
final function string GetGUIString ( string ConfigString) )
function InitializeCombos ( ) )
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
function
bool InternalOnPreDraw (
Canvas C) )
final function MapAnisotropyModes ( out array<string> ComboBoxTags) )
final function MapMultiSampleModes ( out array<string> ComboBoxTags) )
function Refresh ( ) )
function bool RenderDeviceClick ( byte Btn ) )
function ResetClicked ( ) )
function ResetRenderDevice ( ) )
function ResetViewport ( ) )
function ResolutionChanged ( int NewX, int NewY) )
function SaveSettings ( ) )
function SetupPositions ( ) )
function ShowPanel ( bool bShow) )
function UpdateDecalStay ( ) )
function VideoChangeClose ( optional bool bCancelled) )
defaultproperties
{
DisplayModes(0)=(Width=640,Height=480)
DisplayModes(1)=(Width=800,Height=600)
DisplayModes(2)=(Width=854,Height=480)
DisplayModes(3)=(Width=1024,Height=640)
DisplayModes(4)=(Width=1024,Height=768)
DisplayModes(5)=(Width=1152,Height=768)
DisplayModes(6)=(Width=1280,Height=720)
DisplayModes(7)=(Width=1280,Height=768)
DisplayModes(8)=(Width=1280,Height=800)
DisplayModes(9)=(Width=1280,Height=854)
DisplayModes(10)=(Width=1280,Height=960)
DisplayModes(11)=(Width=1280,Height=1024)
DisplayModes(12)=(Width=1366,Height=768)
DisplayModes(13)=(Width=1400,Height=1050)
DisplayModes(14)=(Width=1440,Height=900)
DisplayModes(15)=(Width=1600,Height=1200)
DisplayModes(16)=(Width=1680,Height=1050)
DisplayModes(17)=(Width=1800,Height=1440)
DisplayModes(18)=(Width=1920,Height=1080)
DisplayModes(19)=(Width=1920,Height=1200)
DisplayModes(20)=(Width=2048,Height=1536)
DisplayModes(21)=(Width=2560,Height=1600)
BitDepthText(0)="16-bit"
BitDepthText(1)="32-bit"
DetailLevels(0)="Lowest"
DetailLevels(1)="Very Low"
DetailLevels(2)="Lower"
DetailLevels(3)="Low"
DetailLevels(4)="Normal"
DetailLevels(5)="High"
DetailLevels(6)="Higher"
DetailLevels(7)="Very High"
DetailLevels(8)="Highest"
ShadowOptions(0)="None"
ShadowOptions(1)="Blob"
ShadowOptions(2)="Full"
RenderModeText(0)="Direct 3D"
RenderModeText(1)="Software"
RenderMode(0)="D3DDrv.D3DRenderDevice"
RenderMode(1)="PixoDrv.PixoRenderDevice"
DisplayPromptMenu="GUI2K4.UT2K4VideoChangeOK"
Begin Object Class=GUISectionBackground Name=sbSection1
Caption="Resolution"
WinTop=0.012761
WinLeft=0.000948
WinWidth=0.491849
WinHeight=0.440729
RenderWeight=0.010000
OnPreDraw=sbSection1.InternalPreDraw
End Object
sb_Section1=GUISectionBackground'GUI2K4.UT2K4Tab_DetailSettings.sbSection1'
Begin Object Class=GUISectionBackground Name=sbSection2
Caption="Options"
WinTop=0.012761
WinLeft=0.495826
WinWidth=0.502751
WinHeight=0.975228
RenderWeight=0.010000
OnPreDraw=sbSection2.InternalPreDraw
End Object
sb_Section2=GUISectionBackground'GUI2K4.UT2K4Tab_DetailSettings.sbSection2'
Begin Object Class=GUISectionBackground Name=sbSection3
bFillClient=True
Caption="Gamma Test"
WinTop=0.476061
WinLeft=0.011132
WinWidth=0.462891
WinHeight=0.511261
RenderWeight=0.010000
OnPreDraw=sbSection3.InternalPreDraw
End Object
sb_Section3=GUISectionBackground'GUI2K4.UT2K4Tab_DetailSettings.sbSection3'
Begin Object Class=GUIImage Name=GammaBar
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
WinTop=0.450001
WinLeft=0.013477
WinWidth=0.456250
WinHeight=0.532117
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
End Object
i_GammaBar=GUIImage'GUI2K4.UT2K4Tab_DetailSettings.GammaBar'
Begin Object Class=moComboBox Name=DetailTextureDetail
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Texture Detail"
OnCreateComponent=DetailTextureDetail.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes how much world detail will be rendered."
WinTop=0.063021
WinLeft=0.550000
WinWidth=0.400000
TabOrder=7
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Texture=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailTextureDetail'
Begin Object Class=moComboBox Name=DetailCharacterDetail
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Character Detail"
OnCreateComponent=DetailCharacterDetail.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes how much character detail will be rendered."
WinTop=0.116667
WinLeft=0.550000
WinWidth=0.400000
TabOrder=8
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Char=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailCharacterDetail'
Begin Object Class=moComboBox Name=DetailWorldDetail
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="World Detail"
OnCreateComponent=DetailWorldDetail.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes the level of detail used for optional geometry and effects."
WinTop=0.170312
WinLeft=0.550000
WinWidth=0.400000
TabOrder=9
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_World=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailWorldDetail'
Begin Object Class=moComboBox Name=DetailPhysics
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Physics Detail"
OnCreateComponent=DetailPhysics.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes the physics simulation level of detail."
WinTop=0.223958
WinLeft=0.550000
WinWidth=0.400000
TabOrder=10
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Physics=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailPhysics'
Begin Object Class=moComboBox Name=DetailDecalStay
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Decal Stay"
OnCreateComponent=DetailDecalStay.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="Normal"
Hint="Changes how long weapon scarring effects stay around."
WinTop=0.282032
WinLeft=0.550000
WinWidth=0.400000
TabOrder=12
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Decal=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailDecalStay'
Begin Object Class=moComboBox Name=MeshLOD
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Dynamic Mesh LOD"
OnCreateComponent=MeshLOD.InternalOnCreateComponent
IniOption="@Internal"
Hint="Adjusts how aggressively character and vehicle details are reduced at a distance. Higher settings increase the distance at which details are reduced, possibly improving visual detail at a cost in performance"
WinTop=0.223958
WinLeft=0.550000
WinWidth=0.400000
TabOrder=11
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_MeshLOD=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.MeshLOD'
Begin Object Class=moComboBox Name=VideoResolution
bReadOnly=True
CaptionWidth=0.550000
Caption="Resolution"
OnCreateComponent=VideoResolution.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="640x480"
Hint="Select the video resolution at which you wish to play."
WinTop=0.060417
WinLeft=0.030508
WinWidth=0.390000
TabOrder=1
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Resolution=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.VideoResolution'
Begin Object Class=moComboBox Name=VideoColorDepth
CaptionWidth=0.550000
Caption="Color Depth"
OnCreateComponent=VideoColorDepth.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="false"
Hint="Select the maximum number of colors to display at one time."
WinTop=0.117188
WinLeft=0.030234
WinWidth=0.390000
TabOrder=2
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_ColorDepth=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.VideoColorDepth'
Begin Object Class=moComboBox Name=RenderDeviceCombo
ComponentJustification=TXTA_Left
CaptionWidth=0.550000
Caption="Render Device"
OnCreateComponent=RenderDeviceCombo.InternalOnCreateComponent
IniOption="@Internal"
Hint="Alternate rendering devices may offer better performance on your machine."
WinTop=0.335021
WinLeft=0.547773
WinWidth=0.401953
TabOrder=0
bBoundToParent=True
bScaleToParent=True
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_RenderDevice=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.RenderDeviceCombo'
Begin Object Class=moComboBox Name=DetailCharacterShadows
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Character Shadows"
OnCreateComponent=DetailCharacterShadows.InternalOnCreateComponent
IniOption="@Internal"
Hint="Adjust the detail of character shadows. 'Blob' or 'None' recommended for low-performance PC's"
WinTop=0.431378
WinLeft=0.550000
WinWidth=0.400000
TabOrder=12
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Shadows=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailCharacterShadows'
Begin Object Class=moComboBox Name=DetailAntialiasing
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Antialiasing"
OnCreateComponent=DetailAntialiasing.InternalOnCreateComponent
IniOption="@Internal"
Hint="Adjust the detail of multisampling for antialiasing. 'None' recommended for low-performance PC's"
WinTop=0.450000
WinLeft=0.550000
WinWidth=0.400000
TabOrder=12
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_MultiSamples=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailAntialiasing'
Begin Object Class=moComboBox Name=DetailAnisotropy
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Anisotropic Filtering"
OnCreateComponent=DetailAnisotropy.InternalOnCreateComponent
IniOption="@Internal"
Hint="Adjust the level of anisotropic filtering. 'None' recommended for low-performance PC's"
WinTop=0.480000
WinLeft=0.600000
WinWidth=0.400000
TabOrder=12
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
co_Anisotropy=moComboBox'GUI2K4.UT2K4Tab_DetailSettings.DetailAnisotropy'
Begin Object Class=moCheckBox Name=DetailDecals
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Decals"
OnCreateComponent=DetailDecals.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables weapon scarring effects."
WinTop=0.479308
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=15
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Decals=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailDecals'
Begin Object Class=moCheckBox Name=DetailDynamicLighting
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Dynamic Lighting"
OnCreateComponent=DetailDynamicLighting.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables dynamic lights."
WinTop=0.526716
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=16
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_DynLight=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailDynamicLighting'
Begin Object Class=moCheckBox Name=DetailCoronas
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Coronas"
OnCreateComponent=DetailCoronas.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables coronas."
WinTop=0.624136
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=18
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Coronas=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailCoronas'
Begin Object Class=moCheckBox Name=DetailDetailTextures
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Detail Textures"
OnCreateComponent=DetailDetailTextures.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables detail textures."
WinTop=0.575425
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=17
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Textures=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailDetailTextures'
Begin Object Class=moCheckBox Name=DetailProjectors
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Projectors"
OnCreateComponent=DetailProjectors.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables projectors."
WinTop=0.721195
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=20
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Projectors=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailProjectors'
Begin Object Class=moCheckBox Name=DetailDecoLayers
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Foliage"
OnCreateComponent=DetailDecoLayers.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables grass and other decorative foliage."
WinTop=0.769906
WinLeft=0.599727
WinWidth=0.300000
WinHeight=0.040000
TabOrder=21
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_DecoLayers=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailDecoLayers'
Begin Object Class=moCheckBox Name=DetailTrilinear
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Trilinear Filtering"
OnCreateComponent=DetailTrilinear.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Enables trilinear filtering, recommended for high-performance PCs."
WinTop=0.673263
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=19
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Trilinear=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailTrilinear'
Begin Object Class=moCheckBox Name=VideoFullScreen
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Full Screen"
OnCreateComponent=VideoFullScreen.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Check this box to run the game full screen."
WinTop=0.169531
WinLeft=0.030976
WinWidth=0.387500
TabOrder=3
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_FullScreen=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.VideoFullScreen'
Begin Object Class=moCheckBox Name=WeatherEffects
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Weather Effects"
OnCreateComponent=WeatherEffects.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Enable weather effects like rain-drops and lightning."
WinTop=0.864910
WinLeft=0.599727
WinWidth=0.300000
WinHeight=0.040000
TabOrder=22
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_Weather=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.WeatherEffects'
Begin Object Class=moCheckBox Name=DetailForceFSAASS
ComponentJustification=TXTA_Left
CaptionWidth=0.940000
Caption="Force FSAA Screenshots"
OnCreateComponent=DetailForceFSAASS.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Forces screenshots to work in fullscreen if driver AA is implemented and not game AA."
WinTop=0.499308
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.040000
TabOrder=12
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
ch_ForceFSAAScreenshotSupport=moCheckBox'GUI2K4.UT2K4Tab_DetailSettings.DetailForceFSAASS'
Begin Object Class=moSlider Name=GammaSlider
MaxValue=2.500000
MinValue=0.500000
SliderCaptionStyleName=
CaptionWidth=0.550000
Caption="Gamma"
OnCreateComponent=GammaSlider.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="0.8"
Hint="Use the slider to adjust the Gamma to suit your monitor."
WinTop=0.272918
WinLeft=0.012501
WinWidth=0.461133
TabOrder=5
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
sl_Gamma=moSlider'GUI2K4.UT2K4Tab_DetailSettings.GammaSlider'
Begin Object Class=moSlider Name=BrightnessSlider
MaxValue=1.000000
SliderCaptionStyleName=
CaptionWidth=0.550000
Caption="Brightness"
OnCreateComponent=BrightnessSlider.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="0.8"
Hint="Use the slider to adjust the Brightness to suit your monitor."
WinTop=0.229951
WinLeft=0.012188
WinWidth=0.461445
TabOrder=4
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
sl_Brightness=moSlider'GUI2K4.UT2K4Tab_DetailSettings.BrightnessSlider'
Begin Object Class=moSlider Name=ContrastSlider
MaxValue=1.000000
SliderCaptionStyleName=
CaptionWidth=0.550000
Caption="Contrast"
OnCreateComponent=ContrastSlider.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="0.8"
Hint="Use the slider to adjust the Contrast to suit your monitor."
WinTop=0.313285
WinLeft=0.012188
WinWidth=0.461133
TabOrder=6
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
sl_Contrast=moSlider'GUI2K4.UT2K4Tab_DetailSettings.ContrastSlider'
Begin Object Class=moSlider Name=DistanceLODSlider
MaxValue=1.000000
Value=0.500000
SliderCaptionStyleName=
CaptionWidth=0.650000
Caption="Fog Distance"
OnCreateComponent=DistanceLODSlider.InternalOnCreateComponent
IniOption="@Internal"
Hint="Reduce the fog distance to improve performance."
WinTop=0.910000
WinLeft=0.560000
WinWidth=0.400000
TabOrder=23
OnChange=UT2K4Tab_DetailSettings.InternalOnChange
OnLoadINI=UT2K4Tab_DetailSettings.InternalOnLoadINI
End Object
sl_DistanceLOD=moSlider'GUI2K4.UT2K4Tab_DetailSettings.DistanceLODSlider'
RelaunchQuestion="The graphics mode has been successfully changed. However, it will not take effect until the next time the game is started. Would you like to restart Killing Floor right now?"
InvalidSelectionText="The selected custom resolution is reported to be incompatible with your machine. In order to ensure maximum stability, it is recommended that you choose a compatible resolution from the 'Resolution' drop-down menu"
PanelCaption="Display"
WinTop=0.150000
WinHeight=0.740000
OnPreDraw=UT2K4Tab_DetailSettings.InternalOnPreDraw
}
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Creation time: Fri 13-10-2023 03:18:56.559 - Created with
UnCodeX