Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 |
class StunAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=5 InventoryType=Class'KFMod.StunAmmo' RespawnTime=0.000000 PickupMessage="Found some Concussion Grenades" PickupSound=Sound'Inf_Weapons_Foley.Misc.AmmoPickup' StaticMesh=StaticMesh'PatchStatics.StunPickup' TransientSoundVolume=0.400000 CollisionRadius=10.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |