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//============================================================================= // PipeBombPickup Pickup. //============================================================================= class PipeBombPickup extends KFWeaponPickup; defaultproperties { Weight=1.000000 cost=1500 AmmoCost=750 BuyClipSize=1 PowerValue=100 SpeedValue=5 RangeValue=15 Description="An improvised proximity explosive. Blows up when enemies get close." ItemName="Pipe Bomb" ItemShortName="Pipe Bomb" AmmoItemName="Pipe Bomb" CorrespondingPerkIndex=6 EquipmentCategoryID=3 InventoryType=Class'KFMod.PipeBombExplosive' PickupMessage="You got the PipeBomb proximity explosive." PickupSound=Sound'KF_AA12Snd.AA12_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups2_Trip.Supers.Pipebomb_Pickup' CollisionRadius=35.000000 CollisionHeight=5.000000 } |
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