| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 |
class DamTypeM99HeadShot extends DamTypeM99SniperRifle abstract; static function AwardKill(KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed ) { if ( KFStatsAndAchievements != none ) { if ( Killed.IsA('ZombieScrake')) { KFStatsAndAchievements.AddM99Kill(); } if (Killed.IsA('ZombieHusk')) { KFStatsAndAchievements.AddHuskAndZedOneShotKill(true, false); } else { KFStatsAndAchievements.AddHuskAndZedOneShotKill(false, true); } } } defaultproperties { bBulletHit=True FlashFog=(X=600.000000) VehicleDamageScaling=0.650000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||