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class CrossbowAmmo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { AmmoPickupAmount=6 MaxAmmo=36 InitialAmount=12 PickupClass=Class'KFMod.CrossbowAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="An arrow" } |
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