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ROInterface.ROUT2k4ModelSelect

Extends
UT2k4ModelSelect

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LockedFloatingWindow
                        |   
                        +-- GUI2K4.UT2k4ModelSelect
                           |   
                           +-- ROInterface.ROUT2k4ModelSelect

Variables Summary
ROUT2k4ModelSelect
Texturemytexture
Inherited Variables from GUI2K4.UT2k4ModelSelect
CharList, co_Race, IgnoredTypes, InvalidTypes, i_bk, LockedImage, MyTab, nfov, PlayerList, SpinnyDude, SpinnyDudeOffset, YawValue
Inherited Variables from GUI2K4.LockedFloatingWindow
b_Cancel, b_OK, EdgeBorder[4], sb_Main, SubCaption

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function RefreshCharacterList (string ExcludedChars, optional string Race))
functionbool SystemMenuPreDraw (canvas Canvas))
Inherited Functions from GUI2K4.UT2k4ModelSelect
Free, GetDataString, HandleParameters, InitComponent, InternalOnDraw, IsHiddenCharacter, IsUnlocked, ListChange, Opened, PopulateRaces, RaceChange, RefreshCharacterList, UpdateSpinnyDude
Inherited Functions from GUI2K4.LockedFloatingWindow
AlignButtons, InitComponent, InternalOnClick, InternalOnCreateComponent


Variables Detail

ROUT2k4ModelSelect

mytexture Source code

var(ROUT2k4ModelSelect) Texture mytexture;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

RefreshCharacterList Source code

function RefreshCharacterList ( string ExcludedChars, optional string Race) )

SystemMenuPreDraw Source code

function bool SystemMenuPreDraw ( canvas Canvas) )


Defaultproperties

defaultproperties
{
     MyTexture=Texture'InterfaceArt_tex.Menu.button_normal'
     Begin Object Class=FloatingImage Name=FloatingFrameBackground
         Image=Texture'InterfaceArt_tex.Menu.button_normal'
         DropShadow=None
         ImageStyle=ISTY_Stretched
         ImageRenderStyle=MSTY_Normal
         WinTop=0.020000
         WinLeft=0.000000
         WinWidth=1.000000
         WinHeight=0.980000
         RenderWeight=0.000003
     End Object
     i_FrameBG=FloatingImage'ROInterface.ROUT2k4ModelSelect.FloatingFrameBackground'


}

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Creation time: Fri 13-10-2023 03:18:52.632 - Created with UnCodeX