| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIBorder
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+-- XInterface.GUIFooter
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+-- GUI2K4.ButtonFooter
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+-- ROInterface.ROUT2K4GameFooterSP
| Variables Summary | |
|---|---|
| GUIButton | b_Back |
| GUIButton | b_Primary |
| UT2K4GamePageBase | Owner |
| ROUT2K4GameFooterSP | |
| string | PrimaryCaption |
| string | PrimaryHint |
| Inherited Variables from GUI2K4.ButtonFooter |
|---|
| Alignment, bAutoSize, bFixedWidth, bFullHeight, ButtonHeight, ButtonLeft, ButtonWidth, Margin, Padding, Spacer |
| Functions Summary | ||
|---|---|---|
![]() | InitComponent (GUIController InController, GUIComponent InOwner)) | |
![]() | SetupButtons (optional string bPerButtonSizes )) | |
| Inherited Functions from GUI2K4.ButtonFooter |
|---|
| ButtonsSized, GetButtonLeft, GetLongestCaption, GetMargin, GetPadding, GetSpacer, InitComponent, InternalOnPreDraw, PositionButtons, ResolutionChanged, SetupButtons, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
InitComponent Source code
SetupButtons Source code| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=GUIButton Name=GamePrimaryButton
MenuState=MSAT_Disabled
StyleName="FooterButton"
WinTop=0.085678
WinLeft=0.880000
WinWidth=0.120000
WinHeight=0.036482
TabOrder=0
bBoundToParent=True
OnKeyEvent=GamePrimaryButton.InternalOnKeyEvent
End Object
b_Primary=GUIButton'ROInterface.ROUT2K4GameFooterSP.GamePrimaryButton'
Begin Object Class=GUIButton Name=GameBackButton
Caption="BACK"
StyleName="FooterButton"
Hint="Return to Previous Menu"
WinTop=0.085678
WinWidth=0.120000
WinHeight=0.036482
TabOrder=2
bBoundToParent=True
OnKeyEvent=GameBackButton.InternalOnKeyEvent
End Object
b_Back=GUIButton'ROInterface.ROUT2K4GameFooterSP.GameBackButton'
}
|
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