- Extends
- UT2K4Tab_HudSettings
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K4TabPanel
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+-- GUI2K4.Settings_Tabs
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+-- GUI2K4.UT2K4Tab_HudSettings
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+-- ROInterface.ROTab_Hud
Inherited Variables from GUI2K4.UT2K4Tab_HudSettings |
bCustomColor, bNames, bNoMsgs, bPersonal, bScore, bVis, bWeaponBar, bWeapons, b_CustomHUD, cCustom, ch_CustomColor, ch_DeathMsgs, ch_EnemyNames, ch_Personal, ch_Score, ch_Visible, ch_WeaponBar, ch_Weapons, co_CustomHUD, DefaultBGPos, DefaultHealthPos, fOpacity, fScale, Games, iCount, iOffset, iScale, i_BG1, i_BG2, i_Preview, i_PreviewBG, i_Scale, nu_MsgCount, nu_MsgOffset, nu_MsgScale, sl_Blue, sl_Green, sl_Opacity, sl_Red, sl_Scale |
Inherited Functions from GUI2K4.UT2K4Tab_HudSettings |
ChangeCustomStatus, GetDefaultColor, InitComponent, InitializeHUDColor, InternalOnChange, InternalOnClick, InternalOnLoadINI, ResetClicked, SaveCustomHUDColor, SaveSettings, UpdatePreviewColor, UsingCustomColor |
Inherited Functions from GUI2K4.Settings_Tabs |
AcceptClicked, Closed, DrawPerfWarn, GetNativeClassName, InitComponent, InternalOnChange, Opened, ResetClicked, SaveSettings, ShowPanel, ShowPerformanceWarning, Timer |
var bool bShowCompass;
var bool bShowMapOnFirstSpawn;
var bool bShowMapOnFirstSpawnD;
var bool bShowMapUpdatedText;
var bool bUseNativeRoleNames;
var bool bUseNativeRoleNamesD;
var int HintLevel;
var int HintLevelD;
var localized array<string> Hints;
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
function SaveSettings ( ) )
defaultproperties
{
Begin Object Class=moCheckBox Name=ShowCompass
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Show Compass"
OnCreateComponent=ShowCompass.InternalOnCreateComponent
IniOption="@Internal"
Hint="Display direction compass on the HUD."
WinTop=0.481406
WinLeft=0.555313
WinWidth=0.373749
TabOrder=23
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
ch_ShowCompass=moCheckBox'ROInterface.ROTab_Hud.ShowCompass'
Begin Object Class=moCheckBox Name=ShowMapUpdateText
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Show 'Map Updated' Text"
OnCreateComponent=ShowMapUpdateText.InternalOnCreateComponent
IniOption="@Internal"
Hint="Show the 'Map Updated' text hint on the HUD."
WinTop=0.481406
WinLeft=0.555313
WinWidth=0.373749
TabOrder=26
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
ch_ShowMapUpdatedText=moCheckBox'ROInterface.ROTab_Hud.ShowMapUpdateText'
Begin Object Class=moCheckBox Name=ShowMapFirstSpawn
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Show Map On Initial Spawn"
OnCreateComponent=ShowMapFirstSpawn.InternalOnCreateComponent
IniOption="@Internal"
Hint="Display the overhead map for the first spawn each level."
WinTop=0.481406
WinLeft=0.555313
WinWidth=0.373749
TabOrder=24
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
ch_ShowMapFirstSpawn=moCheckBox'ROInterface.ROTab_Hud.ShowMapFirstSpawn'
Begin Object Class=moCheckBox Name=UseNativeRoleNames
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Use Native Role Names"
OnCreateComponent=UseNativeRoleNames.InternalOnCreateComponent
IniOption="@Internal"
Hint="Use non-translated role names in the menus and HUD."
WinTop=0.822959
WinLeft=0.555313
WinWidth=0.373749
WinHeight=0.034156
TabOrder=25
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
ch_UseNativeRoleNames=moCheckBox'ROInterface.ROTab_Hud.UseNativeRoleNames'
Begin Object Class=moComboBox Name=HintsCombo
ComponentJustification=TXTA_Left
CaptionWidth=0.550000
Caption="Hint Level"
OnCreateComponent=HintsCombo.InternalOnCreateComponent
IniOption="@Internal"
Hint="Selects whether hints should be shown or not."
WinTop=0.335021
WinLeft=0.547773
WinWidth=0.401953
TabOrder=0
bBoundToParent=True
bScaleToParent=True
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
co_Hints=moComboBox'ROInterface.ROTab_Hud.HintsCombo'
Hints(0)="All Hints (Reset)"
Hints(1)="New Hints Only"
Hints(2)="No Hints"
Begin Object Class=GUISectionBackground Name=GameBK
Caption="Options"
WinTop=0.180360
WinLeft=0.521367
WinWidth=0.448633
WinHeight=0.499740
RenderWeight=0.001000
OnPreDraw=GameBK.InternalPreDraw
End Object
i_BG1=GUISectionBackground'ROInterface.ROTab_Hud.GameBK'
Begin Object Class=GUISectionBackground Name=GameBK1
Caption="Style"
WinTop=0.179222
WinLeft=0.030000
WinWidth=0.448633
WinHeight=0.502806
RenderWeight=0.001000
OnPreDraw=GameBK1.InternalPreDraw
End Object
i_BG2=GUISectionBackground'ROInterface.ROTab_Hud.GameBK1'
Begin Object Class=moSlider Name=myHudScale
MaxValue=100.000000
MinValue=50.000000
Caption="HUD Scaling"
OnCreateComponent=myHudScale.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="0.5"
Hint="Adjust the size of the items on the HUD"
WinTop=0.070522
WinLeft=0.018164
WinWidth=0.450000
TabOrder=22
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
sl_Scale=moSlider'ROInterface.ROTab_Hud.myHudScale'
Begin Object Class=moSlider Name=myGameHudOpacity
MaxValue=100.000000
MinValue=51.000000
Caption="HUD Opacity"
OnCreateComponent=myGameHudOpacity.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="0.5"
Hint="Adjust the transparency of the HUD"
WinTop=0.070522
WinLeft=0.018164
WinWidth=0.450000
TabOrder=21
OnChange=ROTab_Hud.InternalOnChange
OnLoadINI=ROTab_Hud.InternalOnLoadINI
End Object
sl_Opacity=moSlider'ROInterface.ROTab_Hud.myGameHudOpacity'
}
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Creation time: Fri 13-10-2023 03:18:52.472 - Created with
UnCodeX