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ROInterface.ROTab_Hud

Extends
UT2K4Tab_HudSettings

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K4TabPanel
                  |   
                  +-- GUI2K4.Settings_Tabs
                     |   
                     +-- GUI2K4.UT2K4Tab_HudSettings
                        |   
                        +-- ROInterface.ROTab_Hud

Variables Summary
boolbShowCompass
boolbShowMapOnFirstSpawn
boolbShowMapOnFirstSpawnD
boolbShowMapUpdatedText
boolbUseNativeRoleNames
boolbUseNativeRoleNamesD
moCheckBoxch_ShowCompass
moCheckBoxch_ShowMapFirstSpawn
moCheckBoxch_ShowMapUpdatedText
moCheckBoxch_UseNativeRoleNames
moComboBoxco_Hints
intHintLevel
intHintLevelD
array<string>Hints
Inherited Variables from GUI2K4.UT2K4Tab_HudSettings
bCustomColor, bNames, bNoMsgs, bPersonal, bScore, bVis, bWeaponBar, bWeapons, b_CustomHUD, cCustom, ch_CustomColor, ch_DeathMsgs, ch_EnemyNames, ch_Personal, ch_Score, ch_Visible, ch_WeaponBar, ch_Weapons, co_CustomHUD, DefaultBGPos, DefaultHealthPos, fOpacity, fScale, Games, iCount, iOffset, iScale, i_BG1, i_BG2, i_Preview, i_PreviewBG, i_Scale, nu_MsgCount, nu_MsgOffset, nu_MsgScale, sl_Blue, sl_Green, sl_Opacity, sl_Red, sl_Scale
Inherited Variables from GUI2K4.Settings_Tabs
bAlwaysApply, bExpert, bNeedApply, PerformanceWarningMenu, PerformanceWarningText, Setting, t_Footer, WarningCounter, WarningLength

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnChange (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
function SaveSettings ()))
Inherited Functions from GUI2K4.UT2K4Tab_HudSettings
ChangeCustomStatus, GetDefaultColor, InitComponent, InitializeHUDColor, InternalOnChange, InternalOnClick, InternalOnLoadINI, ResetClicked, SaveCustomHUDColor, SaveSettings, UpdatePreviewColor, UsingCustomColor
Inherited Functions from GUI2K4.Settings_Tabs
AcceptClicked, Closed, DrawPerfWarn, GetNativeClassName, InitComponent, InternalOnChange, Opened, ResetClicked, SaveSettings, ShowPanel, ShowPerformanceWarning, Timer


Variables Detail

bShowCompass Source code

var bool bShowCompass;

bShowMapOnFirstSpawn Source code

var bool bShowMapOnFirstSpawn;

bShowMapOnFirstSpawnD Source code

var bool bShowMapOnFirstSpawnD;

bShowMapUpdatedText Source code

var bool bShowMapUpdatedText;

bUseNativeRoleNames Source code

var bool bUseNativeRoleNames;

bUseNativeRoleNamesD Source code

var bool bUseNativeRoleNamesD;

ch_ShowCompass Source code

var automated moCheckBox ch_ShowCompass;

ch_ShowMapFirstSpawn Source code

var automated moCheckBox ch_ShowMapFirstSpawn;

ch_ShowMapUpdatedText Source code

var automated moCheckBox ch_ShowMapUpdatedText;

ch_UseNativeRoleNames Source code

var automated moCheckBox ch_UseNativeRoleNames;

co_Hints Source code

var automated moComboBox co_Hints;

HintLevel Source code

var int HintLevel;

HintLevelD Source code

var int HintLevelD;

Hints Source code

var localized array<string> Hints;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

SaveSettings Source code

function SaveSettings ( ) )


Defaultproperties

defaultproperties
{
     Begin Object Class=moCheckBox Name=ShowCompass
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Show Compass"
         OnCreateComponent=ShowCompass.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Display direction compass on the HUD."
         WinTop=0.481406
         WinLeft=0.555313
         WinWidth=0.373749
         TabOrder=23
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     ch_ShowCompass=moCheckBox'ROInterface.ROTab_Hud.ShowCompass'


     Begin Object Class=moCheckBox Name=ShowMapUpdateText
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Show 'Map Updated' Text"
         OnCreateComponent=ShowMapUpdateText.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Show the 'Map Updated' text hint on the HUD."
         WinTop=0.481406
         WinLeft=0.555313
         WinWidth=0.373749
         TabOrder=26
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     ch_ShowMapUpdatedText=moCheckBox'ROInterface.ROTab_Hud.ShowMapUpdateText'


     Begin Object Class=moCheckBox Name=ShowMapFirstSpawn
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Show Map On Initial Spawn"
         OnCreateComponent=ShowMapFirstSpawn.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Display the overhead map for the first spawn each level."
         WinTop=0.481406
         WinLeft=0.555313
         WinWidth=0.373749
         TabOrder=24
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     ch_ShowMapFirstSpawn=moCheckBox'ROInterface.ROTab_Hud.ShowMapFirstSpawn'


     Begin Object Class=moCheckBox Name=UseNativeRoleNames
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Use Native Role Names"
         OnCreateComponent=UseNativeRoleNames.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Use non-translated role names in the menus and HUD."
         WinTop=0.822959
         WinLeft=0.555313
         WinWidth=0.373749
         WinHeight=0.034156
         TabOrder=25
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     ch_UseNativeRoleNames=moCheckBox'ROInterface.ROTab_Hud.UseNativeRoleNames'


     Begin Object Class=moComboBox Name=HintsCombo
         ComponentJustification=TXTA_Left
         CaptionWidth=0.550000
         Caption="Hint Level"
         OnCreateComponent=HintsCombo.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Selects whether hints should be shown or not."
         WinTop=0.335021
         WinLeft=0.547773
         WinWidth=0.401953
         TabOrder=0
         bBoundToParent=True
         bScaleToParent=True
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     co_Hints=moComboBox'ROInterface.ROTab_Hud.HintsCombo'


     Hints(0)="All Hints (Reset)"
     Hints(1)="New Hints Only"
     Hints(2)="No Hints"
     Begin Object Class=GUISectionBackground Name=GameBK
         Caption="Options"
         WinTop=0.180360
         WinLeft=0.521367
         WinWidth=0.448633
         WinHeight=0.499740
         RenderWeight=0.001000
         OnPreDraw=GameBK.InternalPreDraw
     End Object
     i_BG1=GUISectionBackground'ROInterface.ROTab_Hud.GameBK'


     Begin Object Class=GUISectionBackground Name=GameBK1
         Caption="Style"
         WinTop=0.179222
         WinLeft=0.030000
         WinWidth=0.448633
         WinHeight=0.502806
         RenderWeight=0.001000
         OnPreDraw=GameBK1.InternalPreDraw
     End Object
     i_BG2=GUISectionBackground'ROInterface.ROTab_Hud.GameBK1'


     Begin Object Class=moSlider Name=myHudScale
         MaxValue=100.000000
         MinValue=50.000000
         Caption="HUD Scaling"
         OnCreateComponent=myHudScale.InternalOnCreateComponent
         IniOption="@Internal"
         IniDefault="0.5"
         Hint="Adjust the size of the items on the HUD"
         WinTop=0.070522
         WinLeft=0.018164
         WinWidth=0.450000
         TabOrder=22
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     sl_Scale=moSlider'ROInterface.ROTab_Hud.myHudScale'


     Begin Object Class=moSlider Name=myGameHudOpacity
         MaxValue=100.000000
         MinValue=51.000000
         Caption="HUD Opacity"
         OnCreateComponent=myGameHudOpacity.InternalOnCreateComponent
         IniOption="@Internal"
         IniDefault="0.5"
         Hint="Adjust the transparency of the HUD"
         WinTop=0.070522
         WinLeft=0.018164
         WinWidth=0.450000
         TabOrder=21
         OnChange=ROTab_Hud.InternalOnChange
         OnLoadINI=ROTab_Hud.InternalOnLoadINI
     End Object
     sl_Opacity=moSlider'ROInterface.ROTab_Hud.myGameHudOpacity'


}

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Creation time: Fri 13-10-2023 03:18:52.472 - Created with UnCodeX