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ROInterface.ROMainMenuGame

Extends
CinematicGame

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealGame.CinematicGame
            |   
            +-- ROInterface.ROMainMenuGame

Constants Summary
Inherited Contants from Engine.GameInfo
GIPROPNUM

Variables Summary
Inherited Variables from UnrealGame.CinematicGame
bPreviouslyViewed
Inherited Variables from Engine.GameInfo
AccessControl, AccessControlClass, Acronym, AutoAim, bAdminCanPause, bAllowBehindView, bAllowMPGameSpeed, bAllowVehicles, bAllowWeaponThrowing, bAlreadyChanged, bAlternateMode, BaseMutator, bAttractCam, bCanChangeSkin, bCanViewOthers, bChangeLevels, bCustomGameLength, bDelayedStart, BeaconName, bEnableStatLogging, bForceClassicView, bGameEnded, bGameRestarted, bIgnore32PlayerLimit, BindColor, bIsSaveGame, bLargeGameVOIP, bLiberalVehiclePaths, bLoggingGame, bLowGore, bModViewShake, bMustJoinBeforeStart, BotMenuType, bOverTime, bPauseable, bRestartLevel, BroadcastClass, BroadcastHandler, BroadcastHandlerClass, bTeamGame, bTestMode, bVACSecured, bWaitingToStartMatch, bWeaponShouldViewShake, bWeaponStay, bWelcomePending, CallSigns[15], CurrentGameProfile, CurrentID, DeathMessageClass, DecoTextName, DefaultPlayerClassName, DefaultPlayerName, DemoCommand, Description, FearCostFallOff, GameDifficulty, GameMessageClass, GameName, GameOptionsMenuType, GameReplicationInfo, GameReplicationInfoClass, GameRulesModifiers, GameSpeed, GameStats, GameStatsClass, GameUMenuType, GIPropDescText[GIPROPNUM], GIPropsDisplayText[GIPROPNUM], GIPropsExtras[2], GoalScore, GoreLevel, GoreLevelText[3], HUDSettingsMenu, HUDType, MaplistHandler, MaplistHandlerClass, MaplistHandlerType, MapListType, MapPrefix, MaxIdleTime, MaxLives, MaxPlayers, MaxSpectators, MultiplayerUMenuType, MutatorClass, NoBindString, NumBots, NumPlayers, NumSpectators, OtherMesgGroup, PlayerControllerClass, PlayerControllerClassName, ResetCountDown, ResetTimeDelay, RulesMenuType, SaveGameManifest, ScoreBoardType, ScreenShotName, SecurityClass, ServerSkillLevel, SettingsMenuType, StartTime, TcpLink, TcpLinkClass, TimeLimit, VehicleList, VoiceReplicationInfo, VoiceReplicationInfoClass, VotingHandler, VotingHandlerClass, VotingHandlerType

Structures Summary
Inherited Structures from Engine.GameInfo
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
Inherited Functions from UnrealGame.CinematicGame
AddDefaultInventory, Logout, PostBeginPlay, PostLogin, SetGameSpeed, Trigger
Inherited Functions from Engine.GameInfo
AcceptInventory, AcceptPlayInfoProperty, AddDefaultInventory, AddGameModifier, AddGameSpecificInventory, AddMutator, AddServerDetail, AdjustBotInterface, AdminSay, AllDataObjects, AllowBecomeActivePlayer, AllowGameSpeedChange, AllowMutator, AtCapacity, BecomeSpectator, Broadcast, BroadcastDeathMessage, BroadcastLocalized, BroadcastTeam, CanEnterVehicle, CanLeaveVehicle, CanSpectate, ChangeMap, ChangeName, ChangeTeam, ChangeVoiceChannel, CheckEndGame, CheckScore, CreateDataObject, DeadUse, DeleteDataObject, DeletePackage, Destroyed, DetailChange, DisableNextObjective, DiscardInventory, DriverEnteredVehicle, DriverLeftVehicle, EndGame, EndLogging, FillPlayInfo, FindPlayerByID, FindPlayerStart, FindSpecGoalFor, FindTeamDesignation, GameEnding, GetAllLoadHints, GetBeaconText, GetBindWeight, GetCurrentWaveNum, GetDefaultPlayerClass, GetDefenderNum, GetDescriptionText, GetDisplayText, GetFinalWaveNum, GetIntOption, GetKeyBindName, GetKeyValue, GetLoadingHint, GetMapList, GetMapRotation, GetNetworkNumber, GetNextLoadHint, GetNumPlayers, GetPlayerControllerList, GetRandomTeamSymbol, GetSavedGames, GetServerAddress, GetServerDetails, GetServerInfo, GetServerPlayers, GetServerPort, GetServerRequest, GrabOption, HasOption, InitGame, InitGameReplicationInfo, InitializeSteamStatsAndAchievements, InitLogging, InitMaplistHandler, InitSavedLevel, InitVoiceReplicationInfo, IsOnTeam, IsPassworded, IsVACSecured, IsVehicleMutator, JustStarted, Kick, KickBan, KickIdler, KillBots, Killed, KillEvent, LoadDataObject, LoadMapList, LoadSRGrammar, Login, Logout, MakeColorCode, MultiMinPlayers, NewRecommendCombo, NoBlood, NotifyKilled, NotifyLogin, NotifyLogout, NoTranslocatorKeyPressed, OnServerFailedToRespond, OnServerResponded, OrderToIndex, OtherTeam, ParseChatPercVar, ParseKillMessage, ParseLoadingHint, ParseMessageString, ParseOption, ParseVoiceCommand, PickTeam, PickupQuery, PlayerCanRestart, PlayerCanRestartGame, PostBeginPlay, PostLogin, PreBeginPlay, PrecacheGameAnnouncements, PrecacheGameStaticMeshes, PrecacheGameTextures, PreLogin, PreventDeath, PreventSever, ProcessServerTravel, RatePlayerStart, RecommendCombo, ReduceDamage, RegisterVehicle, Reset, RestartGame, RestartPlayer, ReviewJumpSpots, SavePackage, SceneAbort, SceneEnded, SceneStarted, ScoreEvent, ScoreKill, ScoreObjective, SendPlayer, ServerFailedToRespond, ServerResponded, SessionKickBan, SetGameSpeed, SetGameType, SetGrammar, SetPause, SetPlayerDefaults, SetWeaponViewShake, ShouldRespawn, StartMatch, StripColor, TeamScoreEvent, TestLevel, Timer, TooManyBots, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateSteamUserData, UseLowGore, WeakObjectives


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:51.845 - Created with UnCodeX