- Extends
- UnrealTeamInfo
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- ROEngine.ROTeamRoster
Inherited Variables from UnrealGame.UnrealTeamInfo |
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName |
Inherited Functions from UnrealGame.UnrealTeamInfo |
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders |
ROTeamRoster
ROAllowedTeamMembers[32] Source code
function bool AlreadyExistsEntry ( string CharacterName, bool bNoRecursion) )
function bool AvailableRecord ( string MenuString) )
function
bool BelongsOnTeam (
class<
Pawn> PawnClass) )
function Initialize ( int TeamBots) )
simulated function
class<
Pawn> NextLoadOut (
class<
Pawn> CurrentLoadout) )
function PostBeginPlay ( ) )
Creation time: Fri 13-10-2023 03:18:52.536 - Created with
UnCodeX