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ROEngine.ROPawnSoundGroup

Extends
Object
Modifiers
abstract

Core.Object
|   
+-- ROEngine.ROPawnSoundGroup

Constants Summary
Inherited Contants from Core.Object
ALLIES_TEAM_INDEX, AXIS_TEAM_INDEX, MaxInt, NEUTRAL_TEAM_INDEX, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
ROPawnSoundGroup
soundFallingPainSoundGroup
soundGenericDeathSoundGroup
soundHeadShotDeathSoundGroup
SoundJumpSounds[20]
SoundLandSounds[20]
soundLimbShotDeathSoundGroup
soundLowerBodyShotDeathSoundGroup
array<Sound>Sounds
soundUpperBodyShotDeathSoundGroup
soundWoundingPainSoundGroup
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
ESoundType
EST_Land, EST_CorpseLanded, EST_HitUnderWater, EST_Jump, EST_LandGrunt, EST_Gasp, EST_Drown, EST_BreatheAgain, EST_TiredJump, EST_Dodge, EST_DoubleJump, EST_DiveLand
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionSound GetDeathSound (optional int HitIndex))
functionSound GetHitSound (optional class<DamageType> DamageType))
functionSound GetSound (ESoundType SoundType, optional int SurfaceID))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsOpenGL, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, VSizeSquared, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

ROPawnSoundGroup

FallingPainSoundGroup Source code

var(ROPawnSoundGroup) sound FallingPainSoundGroup;

GenericDeathSoundGroup Source code

var(ROPawnSoundGroup) sound GenericDeathSoundGroup;

HeadShotDeathSoundGroup Source code

var(ROPawnSoundGroup) sound HeadShotDeathSoundGroup;

JumpSounds[20] Source code

var(ROPawnSoundGroup) Sound JumpSounds[20];

LandSounds[20] Source code

var(ROPawnSoundGroup) Sound LandSounds[20];

LimbShotDeathSoundGroup Source code

var(ROPawnSoundGroup) sound LimbShotDeathSoundGroup;

LowerBodyShotDeathSoundGroup Source code

var(ROPawnSoundGroup) sound LowerBodyShotDeathSoundGroup;

Sounds Source code

var(ROPawnSoundGroup) array<Sound> Sounds;

UpperBodyShotDeathSoundGroup Source code

var(ROPawnSoundGroup) sound UpperBodyShotDeathSoundGroup;

WoundingPainSoundGroup Source code

var(ROPawnSoundGroup) sound WoundingPainSoundGroup;


Enumerations Detail

ESoundType Source code

enum ESoundType
{
EST_Land, EST_CorpseLanded, EST_HitUnderWater, EST_Jump, EST_LandGrunt, EST_Gasp, EST_Drown, EST_BreatheAgain, EST_TiredJump, EST_Dodge, EST_DoubleJump, EST_DiveLand
};


Functions Detail

GetDeathSound Source code

static function Sound GetDeathSound ( optional int HitIndex) )

GetHitSound Source code

static function Sound GetHitSound ( optional class<DamageType> DamageType) )

GetSound Source code

static function Sound GetSound ( ESoundType SoundType, optional int SurfaceID) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:52.014 - Created with UnCodeX