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ROEngine.ROBroadcastHandler

Extends
BroadcastHandler

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.BroadcastHandler
         |   
         +-- ROEngine.ROBroadcastHandler

Constants Summary
Inherited Contants from Engine.BroadcastHandler
PROPNUM

Variables Summary
Inherited Variables from Engine.BroadcastHandler
BHDescText[PROPNUM], BHDisplayText[PROPNUM], bMuteSpectators, bPartitionSpectators, NextBroadcastHandler, NextBroadcastHandlerClass, SentText
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
event AllowBroadcastLocalized (actor Sender, class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionbool AllowsBroadcast (actor broadcaster, int Len))
function Broadcast (Actor Sender, coerce string Msg, optional name Type ))
function BroadcastTeam (Controller Sender, coerce string Msg, optional name Type ))
Inherited Functions from Engine.BroadcastHandler
AcceptBroadcastLocalized, AcceptBroadcastSpeech, AcceptBroadcastText, AcceptBroadcastVoice, AllowBroadcastLocalized, AllowsBroadcast, Broadcast, BroadcastLocalized, BroadcastTeam, BroadcastText, Destroyed, FillPlayInfo, GetDescriptionText, HandlerAllowsBroadcast, RegisterBroadcastHandler, UpdateSentText
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

AllowBroadcastLocalized Source code

event AllowBroadcastLocalized ( actor Sender, class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

AllowsBroadcast Source code

function bool AllowsBroadcast ( actor broadcaster, int Len) )

Broadcast Source code

function Broadcast ( Actor Sender, coerce string Msg, optional name Type ) )

BroadcastTeam Source code

function BroadcastTeam ( Controller Sender, coerce string Msg, optional name Type ) )


Defaultproperties

defaultproperties
{
     bPartitionSpectators=True
}

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Creation time: Fri 13-10-2023 03:18:51.254 - Created with UnCodeX