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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- ROEngine.ROWeaponDamageType | +-- ROEngine.DamTypeVehicleExplosion
Variables Summary |
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Inherited Variables from ROEngine.ROWeaponDamageType |
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APCDamageModifier, bCauseViewJarring, HUDIcon, TankDamageModifier, TreadDamageModifier, VehicleDamageModifier |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Defaultproperties |
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defaultproperties { HUDIcon=Texture'InterfaceArt_tex.deathicons.artkill' DeathString="%k took out %o with a vehicle explosion." FemaleSuicide="%o was a little too close to the vehicle she blew up." MaleSuicide="%o was a little too close to the vehicle he blew up." bLocationalHit=False bDetonatesGoop=True bDelayedDamage=True bThrowRagdoll=True bExtraMomentumZ=True bFlaming=True GibModifier=6.000000 DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay' DeathOverlayTime=999.000000 GibPerterbation=0.150000 KDamageImpulse=3000.000000 KDeathVel=150.000000 KDeathUpKick=50.000000 VehicleMomentumScaling=1.300000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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