defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
Opacity=0.700000
MaxParticles=1
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=16.000000,Max=32.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.750000)
StartSizeRange=(X=(Max=150.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'Effects_Tex.BulletHits.glowfinal'
LifetimeRange=(Min=0.250000,Max=0.350000)
End Object
Emitters(0)=SpriteEmitter'ROEffects.TankCannonFireEffectTypeC.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=174,G=228,R=255,A=255))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=3
SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.radialexplosion_1frame'
LifetimeRange=(Min=0.250000,Max=0.250000)
End Object
Emitters(1)=SpriteEmitter'ROEffects.TankCannonFireEffectTypeC.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=2
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
End Object
Emitters(2)=SpriteEmitter'ROEffects.TankCannonFireEffectTypeC.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(X=10.000000)
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=60.000000,Max=75.000000))
End Object
Emitters(3)=SpriteEmitter'ROEffects.TankCannonFireEffectTypeC.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(X=30.000000)
StartLocationRange=(X=(Max=10.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=20.000000,Max=25.000000))
End Object
Emitters(4)=SpriteEmitter'ROEffects.TankCannonFireEffectTypeC.SpriteEmitter4'
AutoDestroy=True
bNoDelete=False
}
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