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End Object
Emitters(0)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
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SpinParticles=True
UseSizeScale=True
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UniformSize=True
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Texture=Texture'Effects_Tex.explosions.LSmoke3'
SecondsBeforeInactive=0.000000
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End Object
Emitters(1)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
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Acceleration=(Z=50.000000)
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LifetimeRange=(Min=0.250000,Max=0.250000)
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End Object
Emitters(2)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter2'
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SpinParticles=True
UseSizeScale=True
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UniformSize=True
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TriggerDisabled=False
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Acceleration=(Y=50.000000,Z=50.000000)
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MaxParticles=15
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Emitters(3)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
FadeOut=True
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RespawnDeadParticles=False
SpinParticles=True
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UniformSize=True
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Emitters(4)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter4'
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FadeOut=True
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SpinParticles=True
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Acceleration=(Z=-200.000000)
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Emitters(5)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter5'
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StartVelocityRange=(Z=(Min=120.000000,Max=120.000000))
End Object
Emitters(6)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
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Acceleration=(X=-30.000000,Y=-30.000000,Z=-1000.000000)
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DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
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StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1000.000000,Max=1200.000000))
End Object
Emitters(7)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter8
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
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MaxParticles=8
StartLocationRange=(X=(Min=-25.000000,Max=25.000000),Y=(Min=-25.000000,Max=25.000000))
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SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=7.000000)
StartSizeRange=(X=(Min=25.000000),Y=(Min=25.000000),Z=(Min=20.000000,Max=20.000000))
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Texture=Texture'Effects_Tex.explosions.DSmoke_2'
SecondsBeforeInactive=0.000000
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StartVelocityRange=(X=(Min=-1000.000000,Max=1000.000000),Y=(Min=-1000.000000,Max=1000.000000))
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End Object
Emitters(8)=SpriteEmitter'ROEffects.ROArtilleryWaterEmitter.SpriteEmitter8'
AutoDestroy=True
bLightChanged=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_SimulatedProxy
LifeSpan=8.000000
Style=STY_Masked
bHardAttach=True
bDirectional=True
bSelected=True
}
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