defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter27
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseSubdivisionScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.400000
CoordinateSystem=PTCS_Relative
MaxParticles=3
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=2.000000)
SizeScale(2)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=10.000000,Max=20.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.Weapons.Karmuzzle_2frame'
TextureUSubdivisions=2
TextureVSubdivisions=1
SubdivisionScale(0)=1.000000
LifetimeRange=(Min=0.250000,Max=0.250000)
End Object
Emitters(0)=SpriteEmitter'ROEffects.MuzzleFlash1stNadeL.SpriteEmitter27'
Begin Object Class=SpriteEmitter Name=SpriteEmitter28
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.100000
MaxParticles=1
StartSizeRange=(X=(Min=65.000000,Max=65.000000))
Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(1)=SpriteEmitter'ROEffects.MuzzleFlash1stNadeL.SpriteEmitter28'
}
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