Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Old2K4.Gib | +-- Old2K4.GibHead | +-- Old2K4.GibOrganicRedHead
Variables Summary |
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Inherited Variables from Old2K4.Gib |
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bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass |
Functions Summary |
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Inherited Functions from Old2K4.GibHead |
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PostBeginPlay |
Inherited Functions from Old2K4.Gib |
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Destroyed, HitWall, Landed, RandSpin, SpawnTrail |
Defaultproperties |
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defaultproperties { TrailClass=Class'ROEffects.BloodTrail' DrawType=DT_StaticMesh DrawScale=0.300000 CollisionRadius=6.000000 CollisionHeight=5.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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