| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Old2K4.Gib
|
+-- Old2K4.GibHead
|
+-- Old2K4.GibOrganicRedHead
| Variables Summary |
|---|
| Inherited Variables from Old2K4.Gib |
|---|
| bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass |
| Functions Summary |
|---|
| Inherited Functions from Old2K4.GibHead |
|---|
| PostBeginPlay |
| Inherited Functions from Old2K4.Gib |
|---|
| Destroyed, HitWall, Landed, RandSpin, SpawnTrail |
| Defaultproperties |
|---|
defaultproperties
{
TrailClass=Class'ROEffects.BloodTrail'
DrawType=DT_StaticMesh
DrawScale=0.300000
CollisionRadius=6.000000
CollisionHeight=5.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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