| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Controller
|
+-- Engine.AIController
|
+-- GamePlay.ScriptedController
|
+-- KFStoryGame.KF_StoryNPC_AI
| Variables Summary | |
|---|---|
| KF_StoryNPC | StoryPawn |
| Inherited Variables from Engine.AIController |
|---|
| bAdjustFromWalls, bHunting, bPlannedJump, MyScript, Skill |
| Functions Summary | ||
|---|---|---|
![]() | int | GetTeamNum ())) |
![]() | Possess (Pawn aPawn)) | |
![]() | bool | SameTeamAs (Controller C)) |
| Inherited Functions from Engine.AIController |
|---|
| AdjustDesireFor, AdjustView, DisplayDebug, GetFacingDirection, GetOrderObject, GetOrders, MoverFinished, PreBeginPlay, PrepareForMove, PriorityObjective, RateWeapon, Reset, SetOrders, Startle, Trigger, TriggerScript, UnderLift, WaitForMover, WaitToSeeEnemy, WeaponFireAgain |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetTeamNum Source code
Possess Source code
SameTeamAs Source code| Defaultproperties |
|---|
defaultproperties
{
FovAngle=85.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||