defaultproperties
{
BurnInterval=1.000000
FlameDamage=10
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=50.000000)
ColorScale(0)=(Color=(B=255,G=102,R=102,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=128,R=128,A=255))
FadeOutStartTime=0.102500
FadeInEndTime=0.050000
MaxParticles=2
SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=25.000000,Max=25.000000),Z=(Min=25.000000,Max=25.000000))
InitialParticlesPerSecond=30.000000
DrawStyle=PTDS_Brighten
Texture=Texture'KFZED_FX_T.Energy.ZedGun_Energy_A'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(0)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileImpact.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter8
UseDirectionAs=PTDU_Up
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,A=255))
FadeOutStartTime=0.800000
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Brighten
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=0.100000,Max=0.200000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
End Object
Emitters(1)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileImpact.SpriteEmitter8'
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.800000
MaxParticles=4
StartSizeRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'kf_fx_trip_t.Misc.healingFX'
LifetimeRange=(Min=0.150000,Max=0.150000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
End Object
Emitters(2)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileImpact.SpriteEmitter9'
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=1.000000)
ColorScale(3)=(RelativeTime=1.000000)
FadeOutStartTime=0.200000
FadeInEndTime=0.140000
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=15.000000,Max=30.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
ScaleSizeByVelocityMax=0.000000
InitialParticlesPerSecond=5000.000000
Texture=Texture'Icebreaker_T.Coronas.SoftFlare'
TextureUSubdivisions=1
TextureVSubdivisions=1
SecondsBeforeInactive=30.000000
LifetimeRange=(Min=0.250000,Max=0.250000)
End Object
Emitters(3)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileImpact.SpriteEmitter10'
AutoDestroy=True
LightType=LT_Pulse
LightHue=128
LightSaturation=64
LightBrightness=255.000000
LightRadius=3.000000
bNoDelete=False
bDynamicLight=True
bNetTemporary=True
RemoteRole=ROLE_DumbProxy
AmbientSound=Sound'Amb_Destruction.Fire.Kessel_Fire_Small_Vehicle'
LifeSpan=2.000000
bGameRelevant=True
SoundVolume=255
SoundRadius=100.000000
}
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