| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Old2K4.TournamentPickup
|
+-- Old2K4.ShieldPickup
|
+-- Old2K4.SuperShieldPack
|
+-- KFMod.Vest
| Variables Summary | |
|---|---|
| byte | EquipmentCategoryID |
| int | ItemCost |
| Inherited Variables from Old2K4.ShieldPickup |
|---|
| ShieldAmount |
| Functions Summary | ||
|---|---|---|
![]() | string | GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2 )) |
![]() | RespawnEffect ())) | |
| Inherited Functions from Old2K4.SuperShieldPack |
|---|
| StaticPrecache |
| Inherited Functions from Old2K4.ShieldPickup |
|---|
| BotDesireability, DetourWeight, GetLocalString, Touch, UpdateHUD |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetLocalString Source code
RespawnEffect Source code| Defaultproperties |
|---|
defaultproperties
{
EquipmentCategoryID=5
ItemCost=300
PickupMessage="You found a Kevlar Assault Vest"
PickupSound=Sound'KF_InventorySnd.Vest_Pickup'
StaticMesh=StaticMesh'KillingFloorStatics.Vest'
Physics=PHYS_Falling
DrawScale3D=(Z=0.400000)
AmbientGlow=40
UV2Texture=FadeColor'PatchTex.Common.PickupOverlay'
TransientSoundVolume=150.000000
CollisionRadius=30.000000
CollisionHeight=5.000000
RotationRate=(Yaw=0)
DesiredRotation=(Yaw=0)
}
|
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