defaultproperties
{
FirstPersonFlashlightOffset=(X=-20.000000,Y=-22.000000,Z=8.000000)
MagCapacity=15
ReloadRate=2.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_Single9mm"
ModeSwitchAnim="LightOn"
HudImage=Texture'KillingFloorHUD.WeaponSelect.single_9mm_unselected'
SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.single_9mm'
Weight=0.000000
bKFNeverThrow=True
bTorchEnabled=True
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=70.000000
bModeZeroCanDryFire=True
TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_9mm'
ZoomedDisplayFOV=65.000000
FireModeClass(0)=Class'KFMod.SingleFire'
FireModeClass(1)=Class'KFMod.SingleALTFire'
PutDownAnim="PutDown"
SelectSound=Sound'KF_9MMSnd.9mm_Select'
AIRating=0.250000
CurrentRating=0.250000
bShowChargingBar=True
Description="A 9mm Pistol"
DisplayFOV=70.000000
Priority=60
InventoryGroup=2
GroupOffset=1
PickupClass=Class'KFMod.SinglePickup'
PlayerViewOffset=(X=20.000000,Y=25.000000,Z=-10.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.SingleAttachment'
IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
ItemName="9mm Tactical"
Mesh=SkeletalMesh'KF_Weapons_Trip.9mm_Trip'
Skins(0)=Combiner'KF_Weapons_Trip_T.Pistols.Ninemm_cmb'
}
|