defaultproperties
{
MagCapacity=20
ReloadRate=2.966000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_SCAR"
Weight=5.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=55.000000
bModeZeroCanDryFire=True
SleeveNum=2
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Scar'
bIsTier3Weapon=True
MeshRef="KF_Weapons2_Trip.SCAR_Trip"
SkinRefs(0)="KF_Weapons2_Trip_T.Rifle.Scar_cmb"
SkinRefs(1)="KF_Weapons2_Trip_T.Special.Aimpoint_sight_shdr"
SelectSoundRef="KF_SCARSnd.SCAR_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.Scar_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Scar"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=20.000000
FireModeClass(0)=Class'KFMod.SCARMK17Fire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="An advanced tactical assault rifle. Fires in semi or full auto with great power and accuracy."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=55.000000
Priority=175
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=4
GroupOffset=4
PickupClass=Class'KFMod.SCARMK17Pickup'
PlayerViewOffset=(X=25.000000,Y=20.000000,Z=-6.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.SCARMK17Attachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="SCARMK17"
TransientSoundVolume=1.250000
}
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