| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- ROEngine.ROBallisticProjectile
|
+-- KFMod.LAWProj
|
+-- KFMod.LAWProjDM
| Constants Summary |
|---|
| Inherited Contants from ROEngine.ROBallisticProjectile |
|---|
| ScaleFactor, ScaleFactorInverse |
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from KFMod.LAWProj |
|---|
| Destroyed, Disintegrate, Explode, HitWall, HurtRadius, Landed, PostBeginPlay, PostNetReceive, PreloadAssets, ProcessTouch, ShakeView, TakeDamage, Tick, Timer, UnloadAssets |
| Inherited Functions from ROEngine.ROBallisticProjectile |
|---|
| HitWall, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
Damage=250.000000
DamageRadius=300.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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