Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- KFMod.LaserAttachmentFirstPerson | +-- KFMod.LaserAttachmentFirstPersonZEDGun
Variables Summary |
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Inherited Variables from Engine.InventoryAttachment |
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bFastAttachmentReplication, inventoryattachment_dummy |
Functions Summary |
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Inherited Functions from Engine.InventoryAttachment |
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InitFor |
Defaultproperties |
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defaultproperties { AttachmentBone="Laser_Bone" Skins(0)=Shader'KF_Weapons2_Trip_T.fx.firstP_laser_green_shdr' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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