| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.InventoryAttachment
|
+-- KFMod.LaserAttachmentFirstPerson
|
+-- KFMod.LaserAttachmentFirstPersonZEDGun
| Variables Summary |
|---|
| Inherited Variables from Engine.InventoryAttachment |
|---|
| bFastAttachmentReplication, inventoryattachment_dummy |
| Functions Summary |
|---|
| Inherited Functions from Engine.InventoryAttachment |
|---|
| InitFor |
| Defaultproperties |
|---|
defaultproperties
{
AttachmentBone="Laser_Bone"
Skins(0)=Shader'KF_Weapons2_Trip_T.fx.firstP_laser_green_shdr'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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