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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFMeleeGun | +-- KFMod.Knife
Variables Summary |
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Inherited Variables from KFMod.KFMeleeGun |
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bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
Enumerations Summary |
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Inherited Enumerations from KFMod.KFWeapon |
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EClientGrenadeState, KFScopeDetailSettings |
Functions Summary |
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Inherited Functions from KFMod.KFMeleeGun |
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BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
Defaultproperties |
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defaultproperties { weaponRange=65.000000 BloodyMaterial=Combiner'KF_Weapons_Trip_T.melee.knife_bloody_cmb' BloodSkinSwitchArray=0 bSpeedMeUp=True HudImage=Texture'KillingFloorHUD.WeaponSelect.knife_unselected' SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.knife' Weight=0.000000 bKFNeverThrow=True StandardDisplayFOV=75.000000 TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Knife' FireModeClass(0)=Class'KFMod.KnifeFire' FireModeClass(1)=Class'KFMod.KnifeFireB' SelectSound=SoundGroup'KF_KnifeSnd.Knife_Select' AIRating=0.200000 CurrentRating=0.200000 Description="Military Combat Knife" DisplayFOV=75.000000 Priority=45 GroupOffset=1 PickupClass=Class'KFMod.KnifePickup' BobDamping=8.000000 AttachmentClass=Class'KFMod.KnifeAttachment' IconCoords=(X1=246,Y1=80,X2=332,Y2=106) ItemName="Knife" Mesh=SkeletalMesh'KF_Weapons_Trip.Knife_Trip' Skins(0)=Combiner'KF_Weapons_Trip_T.melee.knife_cmb' } |
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