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KFMod.KFVoiceOver

Extends
Trigger

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.Trigger
         |   
         +-- KFMod.KFVoiceOver

Variables Summary
KFVoiceOver
SoundVoiceOverSound
Inherited Variables from Engine.Trigger
bInitiallyActive, bSavedInitialActive, bSavedInitialCollision, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType

Enumerations Summary
Inherited Enumerations from Engine.Trigger
ETriggerType

Functions Summary
function TakeDamage (int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, class<DamageType> damageType, optional int HitIndex))
function Touch (actor Other ))
Inherited Functions from Engine.Trigger
CheckTouchList, FindInstigator, FindTriggerActor, IsRelevant, PlayerToucherDied, PostBeginPlay, PreBeginPlay, Reset, SelfTriggered, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch


Variables Detail

KFVoiceOver

VoiceOverSound Source code

var(KFVoiceOver) Sound VoiceOverSound;


Functions Detail

TakeDamage Source code

function TakeDamage ( int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, class<DamageType> damageType, optional int HitIndex) )

Touch Source code

function Touch ( actor Other ) )


Defaultproperties

defaultproperties
{
     bFullVolume=True
     SoundVolume=255
     SoundRadius=2000.000000
     TransientSoundVolume=255.000000
     TransientSoundRadius=2000.000000
}

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Creation time: Fri 13-10-2023 03:18:47.798 - Created with UnCodeX