KFMod.KFTeamProgressVolume
- Extends
- PhysicsVolume
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
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+-- Engine.PhysicsVolume
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+-- KFMod.KFTeamProgressVolume
Inherited Variables from Engine.PhysicsVolume |
BACKUP_bPainCausing, BACKUP_Gravity, bBounceVelocity, bDamagesVehicles, bDestructive, bDistanceFog, bIsAKFOverrideVolume, bMoveProjectiles, bNeutralZone, bNewKFColorCorrection, bNoDecals, bNoInventory, bNoKFColorCorrection, bPainCausing, bWaterVolume, DamagePerSec, DamageType, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EntryActor, EntrySound, ExitActor, ExitSound, FluidFriction, Gravity, GroundFriction, KBuoyancy, KExtraAngularDamping, KExtraLinearDamping, KFOverlayColor, NextPhysicsVolume, PainTimer, PawnEntryActor, Priority, TerminalVelocity, ViewFlash, ViewFog, VolumeEffect, ZoneVelocity |
Enumerations Summary |
EVolTriggerAct VTR_ToggleDisabled,
VTR_Untrigger,
VTR_TurnOff,
VTR_TurnOn,
VTR_FinishEvent |
Inherited Functions from Engine.PhysicsVolume |
ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch |
var int NumTouching;
KFTeamProgressVolume
bDisableAfterTriggered Source code
enum
EVolTriggerAct
{
VTR_ToggleDisabled,
VTR_Untrigger,
VTR_TurnOff,
VTR_TurnOn,
VTR_FinishEvent
};
function CheckActivity ( ) )
function int CountAlivePlayers ( ) )
function FinishedEvent ( ) )
simulated event PawnEnteredVolume (
Pawn Other) )
simulated event PawnLeavingVolume (
Pawn P) )
PlayerPawnDiedInVolume Source code
function PlayerPawnDiedInVolume (
Pawn Other) )
simulated function PostBeginPlay ( ) )
function Timer ( ) )
defaultproperties
{
bDisableAfterTriggered=True
TimeOutSeconds=60
PlayerThreshold=0.750000
bStatic=False
RemoteRole=ROLE_None
}
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Creation time: Fri 13-10-2023 03:18:47.692 - Created with
UnCodeX