Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.KFScoreBoard

Extends
ScoreBoardDeathMatch

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ScoreBoard
         |   
         +-- XInterface.ScoreBoardDeathMatch
            |   
            +-- KFMod.KFScoreBoard

Direct Known Subclasses:

KFScoreBoardNew, KFSPObjectiveBoard

Constants Summary
Inherited Contants from XInterface.ScoreBoardDeathMatch
MAXPLAYERS

Variables Summary
stringAssistsHeaderText
boolbDisplayWithKills
stringCriticalString
stringHealthyString
stringInjuredString
stringTeamScoreString
stringWaveString
stringWeaponHeaderText
KFScoreBoard
stringHealthText
stringKillsText
Inherited Variables from XInterface.ScoreBoardDeathMatch
AdminText, BoxMaterial, Continue, DeathsText, Ended, FooterText, FPH, FPHTime, FragLimit, GameType, MapName, MatchIDText, MaxLives, NetText, NotReadyText, OutFireText, OutText, PingText, PlayerText, PLText, PointsText, PRIArray[MAXPLAYERS], RankText, ReadyText, Restart, SkillLevel[8], Spacer, TimeLimit, TimeText
Inherited Variables from Engine.ScoreBoard
bDisplayMessages, GRI, HUDClass

Functions Summary
function DrawNetInfo (Canvas Canvas, nt FontReduction, nt HeaderOffsetY, nt PlayerBoxSizeY, nt BoxSpaceY, nt BoxTextOffsetY, nt OwnerOffset, nt PlayerCount, int NetXPos))
function DrawTitle (Canvas Canvas, float HeaderOffsetY, float PlayerAreaY, float PlayerBoxSizeY))
functionColor GetPingColor (int Ping))
functionbool InOrder (PlayerReplicationInfo P1, PlayerReplicationInfo P2 ))
event UpdateScoreBoard (Canvas Canvas))
Inherited Functions from XInterface.ScoreBoardDeathMatch
DrawMatchID, DrawNetInfo, DrawTitle, ExtraMarking, GetDefaultScoreInfoString, GetRestartString, GetTitleString, UpdatePrecacheFonts, UpdatePrecacheMaterials, UpdateScoreBoard
Inherited Functions from Engine.ScoreBoard
DrawScoreboard, FormatTime, GetSmallerFontFor, GetSmallFontFor, HaveHalfFont, Init, InitGRI, InitTitle, InOrder, NextStats, PostBeginPlay, SortPRIArray, UpdateGRI, UpdateScoreBoard


Variables Detail

AssistsHeaderText Source code

var localized string AssistsHeaderText;

bDisplayWithKills Source code

var bool bDisplayWithKills;

CriticalString Source code

var localized string CriticalString;

HealthyString Source code

var localized string HealthyString;

InjuredString Source code

var localized string InjuredString;

TeamScoreString Source code

var localized string TeamScoreString;

WaveString Source code

var localized string WaveString;

WeaponHeaderText Source code

var localized string WeaponHeaderText;

KFScoreBoard

HealthText Source code

var(KFScoreBoard) localized string HealthText;

KillsText Source code

var(KFScoreBoard) localized string KillsText;


Functions Detail

DrawNetInfo Source code

function DrawNetInfo ( Canvas Canvas,int FontReduction,int HeaderOffsetY,int PlayerBoxSizeY,int BoxSpaceY,int BoxTextOffsetY,int OwnerOffset,int PlayerCount, int NetXPos) )

DrawTitle Source code

function DrawTitle ( Canvas Canvas, float HeaderOffsetY, float PlayerAreaY, float PlayerBoxSizeY) )

GetPingColor Source code

function Color GetPingColor ( int Ping) )

InOrder Source code

simulated function bool InOrder ( PlayerReplicationInfo P1, PlayerReplicationInfo P2 ) )

UpdateScoreBoard Source code

simulated event UpdateScoreBoard ( Canvas Canvas) )


Defaultproperties

defaultproperties
{
     TeamScoreString="Cash Bonus:"
     WaveString="Wave"
     HealthText="Status"
     KillsText="Kills"
     HealthyString="HEALTHY"
     InjuredString="INJURED"
     CriticalString="CRITICAL"
     WeaponHeaderText="Weapon"
     AssistsHeaderText="Assists"
     PointsText="Cash"
     PingText=
     NetText="PING"
     OutText="  DEAD"
     OutFireText="   You are dead. Fire to view other players."
     SkillLevel(1)="Beginner"
     SkillLevel(2)="Normal"
     SkillLevel(4)="Hard"
     SkillLevel(5)="Suicidal"
     SkillLevel(7)="Hell on Earth"
     Restart="   You were killed..."
     Ended="The game has ended."
     BoxMaterial=Texture'InterfaceArt_tex.Menu.DownTickBlurry'
     HudClass=Class'ROEngine.ROHud'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:47.265 - Created with UnCodeX