Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.UseTrigger | +-- KFMod.KFGrabbable
Variables Summary | |
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bool | bUsed |
float | LastMessageTimer |
KFGrabbable | |
sound | PickupSound |
Inherited Variables from Engine.UseTrigger |
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Message |
Functions Summary | ||
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![]() | Touch (Actor Other )) | |
![]() | UsedBy (Pawn user )) |
Inherited Functions from Engine.UseTrigger |
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SelfTriggered, Touch, UsedBy |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PickupSound=Sound'KF_InventorySnd.Ammo_GenericPickup' Message="Press USE to pick up Z.E.D. gun piece" RemoteRole=ROLE_SimulatedProxy } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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