| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.UseTrigger
|
+-- KFMod.KFGrabbable
| Variables Summary | |
|---|---|
| bool | bUsed |
| float | LastMessageTimer |
| KFGrabbable | |
| sound | PickupSound |
| Inherited Variables from Engine.UseTrigger |
|---|
| Message |
| Functions Summary | ||
|---|---|---|
![]() | Touch (Actor Other )) | |
![]() | UsedBy (Pawn user )) | |
| Inherited Functions from Engine.UseTrigger |
|---|
| SelfTriggered, Touch, UsedBy |
| Variables Detail |
|---|
| Functions Detail |
|---|
Touch Source code
UsedBy Source code| Defaultproperties |
|---|
defaultproperties
{
PickupSound=Sound'KF_InventorySnd.Ammo_GenericPickup'
Message="Press USE to pick up Z.E.D. gun piece"
RemoteRole=ROLE_SimulatedProxy
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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