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KFMod.KFGibBrain

Extends
KFGib

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Old2K4.Gib
      |   
      +-- KFMod.KFGib
         |   
         +-- KFMod.KFGibBrain

Variables Summary
Inherited Variables from Old2K4.Gib
bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass

Functions Summary
Inherited Functions from KFMod.KFGib
HitWall, PostBeginPlay
Inherited Functions from Old2K4.Gib
Destroyed, HitWall, Landed, RandSpin, SpawnTrail


Defaultproperties

defaultproperties
{
     GibGroupClass=Class'KFMod.KFHumanGibGroup'
     TrailClass=Class'ROEffects.BloodTrail'
     HitSounds(0)=SoundGroup'KF_EnemyGlobalSnd.Gibs_Small'
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'KillingFloorStatics.Gib1'
     LifeSpan=6.000000
     DrawScale=0.300000
     Skins(0)=Texture'KillingFloorTextures.Statics.GibsSKin'
     bUnlit=False
     TransientSoundVolume=0.500000
     CollisionRadius=5.000000
     CollisionHeight=2.500000
}

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Creation time: Fri 13-10-2023 03:18:46.526 - Created with UnCodeX