| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Old2K4.Gib
|
+-- KFMod.KFGib
|
+-- KFMod.KFGibBrain
| Variables Summary |
|---|
| Inherited Variables from Old2K4.Gib |
|---|
| bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFGib |
|---|
| HitWall, PostBeginPlay |
| Inherited Functions from Old2K4.Gib |
|---|
| Destroyed, HitWall, Landed, RandSpin, SpawnTrail |
| Defaultproperties |
|---|
defaultproperties
{
GibGroupClass=Class'KFMod.KFHumanGibGroup'
TrailClass=Class'ROEffects.BloodTrail'
HitSounds(0)=SoundGroup'KF_EnemyGlobalSnd.Gibs_Small'
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'KillingFloorStatics.Gib1'
LifeSpan=6.000000
DrawScale=0.300000
Skins(0)=Texture'KillingFloorTextures.Statics.GibsSKin'
bUnlit=False
TransientSoundVolume=0.500000
CollisionRadius=5.000000
CollisionHeight=2.500000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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