defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter95
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-1500.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=3.000000
MaxParticles=20
StartLocationRange=(Z=(Max=128.000000))
SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.woodchunksfinal'
TextureUSubdivisions=2
TextureVSubdivisions=2
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=500.000000,Max=500.000000))
End Object
Emitters(0)=SpriteEmitter'KFMod.KFDoorExplodeWood.SpriteEmitter95'
Begin Object Class=SpriteEmitter Name=SpriteEmitter96
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=155,G=180,R=205,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=70,G=82,R=100,A=255))
MaxParticles=4
SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=3.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=500.000000,Max=1000.000000))
VelocityLossRange=(X=(Min=1.000000,Max=5.000000),Y=(Min=1.000000,Max=5.000000),Z=(Min=1.000000,Max=5.000000))
End Object
Emitters(1)=SpriteEmitter'KFMod.KFDoorExplodeWood.SpriteEmitter96'
Begin Object Class=SpriteEmitter Name=SpriteEmitter97
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=70,G=82,R=100,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
FadeOutStartTime=4.000000
CoordinateSystem=PTCS_Relative
StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000))
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000))
AlphaRef=4
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=2.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=50.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=3.000000)
InitialDelayRange=(Max=0.100000)
StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000))
StartVelocityRadialRange=(Min=100.000000,Max=200.000000)
VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000))
RotateVelocityLossRange=True
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(2)=SpriteEmitter'KFMod.KFDoorExplodeWood.SpriteEmitter97'
}
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