KFMod.KFBloatVomit
- Extends
- BioGlob
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- Old2K4.BioGlob
|
+-- KFMod.KFBloatVomit
Inherited Variables from Old2K4.BioGlob |
BaseDamage, bCheckedSurface, bDrip, bMergeGlobs, bOnMover, DripTime, ExplodeSound, Fear, GloblingSpeed, GoopLevel, GoopVolume, MaxGoopLevel, Rand3, RestTime, SurfaceNormal, TouchDetonationDelay, Trail |
Inherited Variables from Engine.Projectile |
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExplosionDecalSnow, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider |
Inherited Functions from Old2K4.BioGlob |
AdjustSpeed, AnimEnd, BeginState, BlowUp, Destroyed, HitWall, Landed, MergeWithGlob, PostBeginPlay, PostNetBeginPlay, ProcessTouch, SetGoopLevel, SplashGlobs, TakeDamage, Timer |
Inherited Functions from Engine.Projectile |
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetPitchForRange, GetRange, GetYAdjustForRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
simulated function AnimEnd ( int Channel) )
simulated function BeginState ( ) )
simulated function Destroyed ( ) )
DifficultyDamageModifer Source code
function float DifficultyDamageModifer ( ) )
simulated function
HitWall (
Vector HitNormal,
Actor Wall ) )
simulated function Landed (
Vector HitNormal ) )
MergeWithGlob OnGround Source code
simulated function MergeWithGlob ( int AdditionalGoopLevel) )
simulated function PostBeginPlay ( ) )
simulated function ProcessTouch (
Actor Other,
Vector HitLocation) )
simulated function ProcessTouch (
Actor Other,
Vector HitLocation) )
singular function SplashGlobs ( int NumGloblings) )
simulated function Timer ( ) )
defaultproperties
{
BaseDamage=3
TouchDetonationDelay=0.000000
Speed=400.000000
Damage=4.000000
MomentumTransfer=2000.000000
MyDamageType=Class'KFMod.DamTypeVomit'
ImpactSound=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_AcidSplash'
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'kf_gore_trip_sm.puke.puke_chunk'
bDynamicLight=False
LifeSpan=8.000000
Skins(0)=Texture'kf_fx_trip_t.Gore.pukechunk_diffuse'
bUseCollisionStaticMesh=False
bBlockHitPointTraces=False
}
|
Creation time: Fri 13-10-2023 03:18:46.111 - Created with
UnCodeX