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KFMod.KFBloatVomit

Extends
BioGlob

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Old2K4.BioGlob
         |   
         +-- KFMod.KFBloatVomit

Variables Summary
Inherited Variables from Old2K4.BioGlob
BaseDamage, bCheckedSurface, bDrip, bMergeGlobs, bOnMover, DripTime, ExplodeSound, Fear, GloblingSpeed, GoopLevel, GoopVolume, MaxGoopLevel, Rand3, RestTime, SurfaceNormal, TouchDetonationDelay, Trail
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExplosionDecalSnow, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
function AnimEnd (int Channel))
OnGround
function BeginState ()))
OnGround
function Destroyed ()))
functionfloat DifficultyDamageModifer ()))
function HitWall (Vector HitNormal, Actor Wall ))
Flying
function Landed (Vector HitNormal ))
Flying
function MergeWithGlob (int AdditionalGoopLevel))
OnGround
function PostBeginPlay ()))
function ProcessTouch (Actor Other, Vector HitLocation))
Flying
function ProcessTouch (Actor Other, Vector HitLocation))
OnGround
function SplashGlobs (int NumGloblings))
function TakeDamage (int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, class<DamageType> damageType, optional int HitIndex))
OnGround
function Timer ()))
OnGround
Inherited Functions from Old2K4.BioGlob
AdjustSpeed, AnimEnd, BeginState, BlowUp, Destroyed, HitWall, Landed, MergeWithGlob, PostBeginPlay, PostNetBeginPlay, ProcessTouch, SetGoopLevel, SplashGlobs, TakeDamage, Timer
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetPitchForRange, GetRange, GetYAdjustForRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch

States Summary
Flying Source code
auto state Flying
HitWall, Landed, ProcessTouch
OnGround Source code
state OnGround
AnimEnd, BeginState, MergeWithGlob, ProcessTouch, TakeDamage, Timer


Functions Detail

AnimEnd OnGround Source code

simulated function AnimEnd ( int Channel) )

BeginState OnGround Source code

simulated function BeginState ( ) )

Destroyed Source code

simulated function Destroyed ( ) )

DifficultyDamageModifer Source code

function float DifficultyDamageModifer ( ) )

HitWall Flying Source code

simulated function HitWall ( Vector HitNormal, Actor Wall ) )

Landed Flying Source code

simulated function Landed ( Vector HitNormal ) )

MergeWithGlob OnGround Source code

simulated function MergeWithGlob ( int AdditionalGoopLevel) )

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

ProcessTouch Flying Source code

simulated function ProcessTouch ( Actor Other, Vector HitLocation) )

ProcessTouch OnGround Source code

simulated function ProcessTouch ( Actor Other, Vector HitLocation) )

SplashGlobs Source code

singular function SplashGlobs ( int NumGloblings) )

TakeDamage OnGround Source code

function TakeDamage ( int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, class<DamageType> damageType, optional int HitIndex) )

Timer OnGround Source code

simulated function Timer ( ) )


Defaultproperties

defaultproperties
{
     BaseDamage=3
     TouchDetonationDelay=0.000000
     Speed=400.000000
     Damage=4.000000
     MomentumTransfer=2000.000000
     MyDamageType=Class'KFMod.DamTypeVomit'
     ImpactSound=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_AcidSplash'
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'kf_gore_trip_sm.puke.puke_chunk'
     bDynamicLight=False
     LifeSpan=8.000000
     Skins(0)=Texture'kf_fx_trip_t.Gore.pukechunk_diffuse'
     bUseCollisionStaticMesh=False
     bBlockHitPointTraces=False
}

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Creation time: Fri 13-10-2023 03:18:46.111 - Created with UnCodeX