Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Old2K4.Gib | +-- KFMod.KFGib | +-- KFMod.GibHeadStump
Variables Summary |
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Inherited Variables from Old2K4.Gib |
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bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass |
Functions Summary | ||
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![]() | PostBeginPlay ())) |
Inherited Functions from KFMod.KFGib |
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HitWall, PostBeginPlay |
Inherited Functions from Old2K4.Gib |
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Destroyed, HitWall, Landed, RandSpin, SpawnTrail |
Functions Detail |
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Defaultproperties |
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defaultproperties { GibGroupClass=Class'KFMod.KFHumanGibGroup' TrailClass=Class'ROEffects.BloodTrail' DampenFactor=0.300000 DrawType=DT_StaticMesh StaticMesh=StaticMesh'22Patch.Severed_Head' RemoteRole=ROLE_SimulatedProxy NetUpdateFrequency=10.000000 LifeSpan=9999.000000 DrawScale=0.600000 Skins(0)=Texture'22CharTex.SeveredSkin' bUnlit=False TransientSoundVolume=25.000000 CollisionRadius=5.000000 CollisionHeight=2.500000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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