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KFMod.DragonsBreathImpactEffect

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- KFMod.DragonsBreathImpactEffect

Constants Summary
Inherited Contants from Engine.Actor
MAINCOLLISIONINDEX, MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bAutoTraceNotify, bBadStateCode, bBlockActors, bBlockHitPointTraces, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanAutoTraceSelect, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseHighDetailOverlayIndex, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, HighDetailOverlayIndex, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LastReplicateTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckAchievementEvents, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimDuration, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetEventColor, GetEvents, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitPointTrace, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, NotifySelected, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, ReceivedEvent, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdateDefaultMesh, UpdateDefaultStaticMesh, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         UseColorScale=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         Acceleration=(Z=15.000000)
         ColorScale(0)=(Color=(B=51,G=152,R=200))
         ColorScale(1)=(RelativeTime=0.300000,Color=(B=48,G=91,R=222))
         ColorScale(2)=(RelativeTime=1.000000)
         MaxParticles=2
         StartLocationShape=PTLS_Sphere
         MeshScaleRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
         SpinsPerSecondRange=(X=(Max=0.100000))
         StartSpinRange=(X=(Max=1.000000))
         SizeScale(0)=(RelativeSize=0.700000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
         StartSizeRange=(X=(Min=5.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
         InitialParticlesPerSecond=1000.000000
         DrawStyle=PTDS_Brighten
         Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
         TextureUSubdivisions=8
         TextureVSubdivisions=8
         SecondsBeforeInactive=0.000000
         LifetimeRange=(Min=1.000000,Max=1.000000)
         StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=25.000000,Max=50.000000))
     End Object
     Emitters(0)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter0'


     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         UseColorScale=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         Acceleration=(Z=150.000000)
         ColorScale(0)=(Color=(G=255,R=255,A=128))
         ColorScale(1)=(RelativeTime=0.300000,Color=(B=47,G=80,R=179,A=255))
         ColorScale(2)=(RelativeTime=0.600000,Color=(A=80))
         ColorScale(3)=(RelativeTime=1.000000)
         MaxParticles=2
         StartLocationShape=PTLS_Sphere
         SphereRadiusRange=(Min=10.000000,Max=10.000000)
         SpinsPerSecondRange=(X=(Max=0.100000))
         StartSpinRange=(X=(Max=1.000000))
         SizeScale(0)=(RelativeSize=0.700000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
         StartSizeRange=(X=(Min=10.000000,Max=20.000000),Y=(Min=10.000000,Max=20.000000),Z=(Min=50.000000,Max=50.000000))
         InitialParticlesPerSecond=800.000000
         DrawStyle=PTDS_Brighten
         Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
         TextureUSubdivisions=8
         TextureVSubdivisions=8
         LifetimeRange=(Min=1.000000,Max=1.000000)
         StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000))
     End Object
     Emitters(1)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter1'


     Begin Object Class=SpriteEmitter Name=SpriteEmitter2
         FadeOut=True
         FadeIn=True
         RespawnDeadParticles=False
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         UseSubdivisionScale=True
         Acceleration=(Z=50.000000)
         ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         FadeOutStartTime=0.102500
         FadeInEndTime=0.050000
         MaxParticles=2
         SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
         SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
         StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
         InitialParticlesPerSecond=30.000000
         DrawStyle=PTDS_Brighten
         Texture=Texture'Effects_Tex.explosions.impact_2frame'
         TextureUSubdivisions=2
         TextureVSubdivisions=1
         LifetimeRange=(Min=0.200000,Max=0.200000)
         StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
     End Object
     Emitters(2)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter2'


     Begin Object Class=SpriteEmitter Name=SpriteEmitter3
         FadeOut=True
         FadeIn=True
         Disabled=True
         Backup_Disabled=True
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         UseRandomSubdivision=True
         Acceleration=(Z=100.000000)
         ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
         ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
         ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
         ColorScale(4)=(RelativeTime=1.000000)
         ColorScale(5)=(RelativeTime=1.000000)
         FadeOutStartTime=0.520000
         FadeInEndTime=0.140000
         MaxParticles=8
         StartLocationShape=PTLS_Sphere
         SpinsPerSecondRange=(X=(Max=0.075000))
         StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
         SizeScale(0)=(RelativeTime=1.000000,RelativeSize=0.500000)
         StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
         ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
         ScaleSizeByVelocityMax=0.000000
         Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         SecondsBeforeInactive=30.000000
         LifetimeRange=(Min=1.000000,Max=1.000000)
         StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=25.000000,Max=75.000000))
     End Object
     Emitters(3)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter3'


     Begin Object Class=SpriteEmitter Name=SpriteEmitter4
         UseDirectionAs=PTDU_Up
         UseCollision=True
         UseColorScale=True
         FadeOut=True
         RespawnDeadParticles=False
         UseRegularSizeScale=False
         UniformSize=True
         ScaleSizeYByVelocity=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         UseRandomSubdivision=True
         Acceleration=(Z=-500.000000)
         ColorScale(0)=(Color=(B=200,G=255,R=255))
         ColorScale(1)=(RelativeTime=0.200000,Color=(B=190,G=220,R=242))
         ColorScale(2)=(RelativeTime=0.400000,Color=(B=200,G=255,R=255))
         ColorScale(3)=(RelativeTime=1.000000,Color=(B=200,G=255,R=255))
         FadeOutStartTime=0.800000
         MaxParticles=3
         SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
         SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000)
         StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
         ScaleSizeByVelocityMultiplier=(Y=0.005000)
         InitialParticlesPerSecond=500.000000
         Texture=Texture'KFX.KFSparkHead'
         TextureUSubdivisions=1
         TextureVSubdivisions=2
         LifetimeRange=(Min=0.700000,Max=1.000000)
         StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Max=500.000000))
     End Object
     Emitters(4)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter4'


     Begin Object Class=SpriteEmitter Name=SpriteEmitter5
         FadeOut=True
         FadeIn=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         UseRandomSubdivision=True
         Acceleration=(Z=125.000000)
         ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
         ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
         ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
         ColorScale(4)=(RelativeTime=1.000000)
         ColorScale(5)=(RelativeTime=1.000000)
         FadeOutStartTime=0.200000
         FadeInEndTime=0.140000
         MaxParticles=2
         StartLocationRange=(Z=(Min=25.000000,Max=25.000000))
         SpinsPerSecondRange=(X=(Max=0.100000))
         StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
         SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.500000)
         StartSizeRange=(X=(Min=20.000000,Max=30.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
         ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
         ScaleSizeByVelocityMax=0.000000
         InitialParticlesPerSecond=5000.000000
         Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         SecondsBeforeInactive=30.000000
         LifetimeRange=(Min=0.500000,Max=0.500000)
         StartVelocityRange=(Z=(Min=30.000000,Max=30.000000))
     End Object
     Emitters(5)=SpriteEmitter'KFMod.DragonsBreathImpactEffect.SpriteEmitter5'


     bNoDelete=False
     LifeSpan=3.000000
}

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Creation time: Fri 13-10-2023 03:18:43.364 - Created with UnCodeX