| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- GamePlay.Counter
|
+-- KFMod.BEResettableCounter
| Variables Summary | |
|---|---|
| bool | bCounting |
| BEResettableCounter | |
| int | CountDownInterval |
| string | TimeUpMessage |
| Inherited Variables from GamePlay.Counter |
|---|
| bShowMessage, CompleteMessage, CountMessage, NumToCount, OriginalNum |
| Functions Summary | ||
|---|---|---|
![]() | Timer ())) | |
![]() | Trigger (actor Other, pawn EventInstigator )) | |
![]() | Trigger (actor Other, pawn EventInstigator )) TimedCountDown | |
![]() | Untrigger (Actor Other, Pawn EventInstigator )) | |
| Inherited Functions from GamePlay.Counter |
|---|
| BeginPlay, Reset, Trigger |
| States Summary |
|---|
| TimedCountDown Source code |
|---|
|
state TimedCountDown |
| Trigger |
| Variables Detail |
|---|
| Functions Detail |
|---|
Timer Source code
Trigger Source code
Trigger TimedCountDown Source code
Untrigger Source code| Defaultproperties |
|---|
defaultproperties
{
CountDownInterval=1
TimeUpMessage="TIME UP"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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