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KFMod.BEResettableCounter

Extends
Counter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- GamePlay.Counter
         |   
         +-- KFMod.BEResettableCounter

Variables Summary
boolbCounting
BEResettableCounter
intCountDownInterval
stringTimeUpMessage
Inherited Variables from GamePlay.Counter
bShowMessage, CompleteMessage, CountMessage, NumToCount, OriginalNum

Functions Summary
function Timer ()))
function Trigger (actor Other, pawn EventInstigator ))
function Trigger (actor Other, pawn EventInstigator ))
TimedCountDown
event Untrigger (Actor Other, Pawn EventInstigator ))
Inherited Functions from GamePlay.Counter
BeginPlay, Reset, Trigger

States Summary
TimedCountDown Source code
state TimedCountDown
Trigger


Variables Detail

bCounting Source code

var bool bCounting;

BEResettableCounter

CountDownInterval Source code

var(BEResettableCounter) int CountDownInterval;

TimeUpMessage Source code

var(BEResettableCounter) string TimeUpMessage;


Functions Detail

Timer Source code

function Timer ( ) )

Trigger Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Trigger TimedCountDown Source code

function Trigger ( actor Other, pawn EventInstigator ) )

Untrigger Source code

event Untrigger ( Actor Other, Pawn EventInstigator ) )


Defaultproperties

defaultproperties
{
     CountDownInterval=1
     TimeUpMessage="TIME UP"
}

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Creation time: Fri 13-10-2023 03:18:41.505 - Created with UnCodeX