| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.AK47AssaultRifle
GoldenAK47AssaultRifle, NeonAK47AssaultRifle
| Variables Summary |
|---|
| Enumerations Summary |
|---|
| Inherited Enumerations from KFMod.KFWeapon |
|---|
| EClientGrenadeState, KFScopeDetailSettings |
| Functions Summary | ||
|---|---|---|
![]() | AltFire (float F)) | |
![]() | byte | BestMode ())) |
![]() | float | GetAIRating ())) |
![]() | bool | RecommendLongRangedAttack ())) |
![]() | bool | RecommendRangedAttack ())) |
![]() | SetZoomBlendColor (Canvas c)) | |
![]() | float | SuggestAttackStyle ())) |
![]() | SwitchModes ())) | |
| Inherited Functions from ROEngine.BaseKFWeapon |
|---|
| OnZoomInFinished, OnZoomOutFinished, PerformZoom, ServerZoomIn, ServerZoomOut, ZoomIn, ZoomOut |
| Functions Detail |
|---|
AltFire Source code
BestMode Source code
GetAIRating Source code
RecommendLongRangedAttack Source code
RecommendRangedAttack Source code
SetZoomBlendColor Source code
SuggestAttackStyle Source code
SwitchModes Source code| Defaultproperties |
|---|
defaultproperties
{
MagCapacity=30
ReloadRate=3.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_AK47"
Weight=6.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=60.000000
bModeZeroCanDryFire=True
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_AK_47'
bIsTier2Weapon=True
MeshRef="KF_Weapons2_Trip.AK47_Trip"
SkinRefs(0)="KF_Weapons2_Trip_T.Rifles.AK47_cmb"
SelectSoundRef="KF_AK47Snd.AK47_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.Ak_47_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Ak_47"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'KFMod.AK47Fire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="A classic Russian assault rifle. Can be fired in semi or full auto with nice knock down power but not great accuracy."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=95
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=Class'KFMod.AK47Pickup'
PlayerViewOffset=(X=18.000000,Y=22.000000,Z=-6.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.AK47Attachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="AK47"
TransientSoundVolume=1.250000
}
|
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