| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GamePlay.ScriptedAction
|
+-- GamePlay.ACTION_PlayAnim
|
+-- KFMod.ACTION_PlayKFReplicatedAnim
| Variables Summary |
|---|
| Inherited Variables from GamePlay.ACTION_PlayAnim |
|---|
| AnimIterations, AnimRate, BaseAnim, BlendInTime, BlendOutTime, bLoopAnim, StartFrame |
| Inherited Variables from GamePlay.ScriptedAction |
|---|
| ActionString, bValidForTrigger |
| Functions Summary | ||
|---|---|---|
![]() | bool | PawnPlayBaseAnim (ScriptedController C, bool bFirstPlay)) |
| Inherited Functions from GamePlay.ACTION_PlayAnim |
|---|
| GetActionString, InitActionFor, PawnPlayBaseAnim, SetCurrentAnimationFor |
| Inherited Functions from GamePlay.ScriptedAction |
|---|
| ActionCompleted, EndsSection, GetActionString, GetScript, InitActionFor, PostBeginPlay, ProceedToNextAction, ProceedToSectionEnd, Reset, StartsSection |
| Functions Detail |
|---|
PawnPlayBaseAnim Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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