Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- GamePlay.ScriptedAction | +-- GamePlay.ACTION_PlayAnim | +-- KFMod.ACTION_PlayKFReplicatedAnim
Variables Summary |
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Inherited Variables from GamePlay.ACTION_PlayAnim |
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AnimIterations, AnimRate, BaseAnim, BlendInTime, BlendOutTime, bLoopAnim, StartFrame |
Inherited Variables from GamePlay.ScriptedAction |
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ActionString, bValidForTrigger |
Functions Summary | ||
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![]() | bool | PawnPlayBaseAnim (ScriptedController C, bool bFirstPlay)) |
Inherited Functions from GamePlay.ACTION_PlayAnim |
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GetActionString, InitActionFor, PawnPlayBaseAnim, SetCurrentAnimationFor |
Inherited Functions from GamePlay.ScriptedAction |
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ActionCompleted, EndsSection, GetActionString, GetScript, InitActionFor, PostBeginPlay, ProceedToNextAction, ProceedToSectionEnd, Reset, StartsSection |
Functions Detail |
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Defaultproperties |
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defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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