| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K4TabPanel
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+-- GUI2K4.UT2K4GameTabBase
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+-- GUI2K4.UT2K4Tab_GameTypeBase
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+-- GUI2K4.UT2K4Tab_GameTypeMP
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+-- KFGui.KFTab_GametypeMP
| Variables Summary |
|---|
| Inherited Variables from GUI2K4.UT2K4Tab_GameTypeBase |
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| CustomGameCaption, EpicGameCaption, GamePos, GameTypes, i_Bk, i_GamePreview, lb_GameDesc, lb_Games, li_Games, l_NoPreview, sb_Games, sb_Preview, tp_Main |
| Structures Summary |
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| Inherited Structures from GUI2K4.UT2K4Tab_GameTypeBase |
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| SortHack |
| Functions Summary | ||
|---|---|---|
![]() | InternalOnChange (GUIComponent Sender)) | |
| Inherited Functions from GUI2K4.UT2K4Tab_GameTypeBase |
|---|
| AddEpicGameType, FindGameClass, FindRecordIndex, GametypeSort, GetWeight, HasMaps, InitComponent, InitPreview, InternalOnChange, InternalOnTrack, PopulateGameTypes, SetVisibility |
| Functions Detail |
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InternalOnChange Source code| Defaultproperties |
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defaultproperties
{
Begin Object Class=GUIListBox Name=UT2004Games
SelectedStyleName="ListSelection"
bVisibleWhenEmpty=True
bSorted=True
OnCreateComponent=UT2004Games.InternalOnCreateComponent
FontScale=FNS_Medium
WinTop=0.144225
WinLeft=0.045599
WinWidth=0.438457
WinHeight=0.796982
TabOrder=0
bBoundToParent=True
bScaleToParent=True
OnChange=KFTab_GameTypeMP.InternalOnChange
End Object
lb_Games=GUIListBox'KFGui.KFTab_GameTypeMP.UT2004Games'
EpicGameCaption=
CustomGameCaption=
}
|
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