Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- XInterface.GUI | +-- XInterface.GUIComponent | +-- XInterface.GUIMultiComponent | +-- XInterface.GUIPage | +-- XInterface.UT2K4GUIPage | +-- GUI2K4.UT2K4MainPage | +-- KFGui.KFDLCPage
Variables Summary | |
---|---|
KFDLCPage | |
UT2K4TabPanel | ActivePanel |
Inherited Variables from GUI2K4.UT2K4MainPage |
---|
c_Tabs, HighScoreFile, i_Background, i_bkChar, i_bkScan, PanelCaption, PanelClass, PanelHint, TotalUnlockedCharacters, t_Footer, t_Header |
Inherited Variables from XInterface.UT2K4GUIPage |
---|
BeepSound, FadeInSound, PopInSound, SlideInSound |
Functions Summary | ||
---|---|---|
![]() | BackButtonClicked ())) | |
![]() | InitComponent (GUIController MyController, GUIComponent MyOwner)) | |
![]() | InternalOnChange (GUIComponent Sender)) | |
![]() | Opened (GUIComponent Sender)) |
Inherited Functions from GUI2K4.UT2K4MainPage |
---|
GetRestoreParams, HandleParameters, InitComponent, InternalOnChange, IsUnlocked, UnlockCharacter |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { Begin Object Class=GUIHeader Name=Header Caption="DLC Content" WinHeight=25.000000 RenderWeight=0.300000 End Object t_Header=GUIHeader'KFGui.KFDLCPage.Header' Begin Object Class=KFDLCPage_Footer Name=Footer RenderWeight=0.300000 TabOrder=4 OnPreDraw=Footer.InternalOnPreDraw End Object t_Footer=KFDLCPage_Footer'KFGui.KFDLCPage.Footer' Begin Object Class=BackgroundImage Name=PageBackground Image=Texture'KillingFloor2HUD.Menu.menuBackground' ImageStyle=ISTY_Justified ImageAlign=IMGA_Center RenderWeight=0.010000 End Object i_Background=BackgroundImage'KFGui.KFDLCPage.PageBackground' PanelClass(0)="KFGui.KFTab_DLCAll" PanelClass(1)="KFGui.KFTab_DLCCharacters" PanelClass(2)="KFGui.KFTab_DLCWeapons" PanelCaption(0)="Show All" PanelCaption(1)="Characters" PanelCaption(2)="Weapons" PanelHint(0)="View All DLC Packs" PanelHint(1)="Show only Character DLC Packs" PanelHint(2)="Show only Weapon DLC Packs" BackgroundColor=(B=0,G=0,R=0) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |