| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- KFStoryGame.KF_StoryInventoryPickup
|
+-- FrightScript.Pickup_Transmitterpart
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+-- FrightScript.Pickup_TransmitterCord
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from KFStoryGame.KF_StoryInventoryPickup |
|---|
| AnnounceDropped, AnnouncePickup, BroadCastPickupEvent, GetLocalString, InitDroppedPickupFor, IsHoldingTooManyCopies, Landed, RenderOverlays, SpawnCopy, Timer, Touch, UsedBy, ValidTouch |
| Defaultproperties |
|---|
defaultproperties
{
CarriedMaterial=Texture'FrightYard_T.Coil_Icon_64'
GroundMaterial=ColorModifier'FrightYard_T.RemotePickupGroundIco_cm'
InventoryType=Class'FrightScript.Inv_TransmitterCord'
StaticMesh=StaticMesh'FrightYard2_SM.FY_Transmitter_Cord'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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