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FrightScript.BloatKillVolume

Extends
PhysicsVolume

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.PhysicsVolume
            |   
            +-- FrightScript.BloatKillVolume

Variables Summary
boolbShouldTriggerEvents
BloatKillVolume
nameNotABloatEvent
Inherited Variables from Engine.PhysicsVolume
BACKUP_bPainCausing, BACKUP_Gravity, bBounceVelocity, bDamagesVehicles, bDestructive, bDistanceFog, bIsAKFOverrideVolume, bMoveProjectiles, bNeutralZone, bNewKFColorCorrection, bNoDecals, bNoInventory, bNoKFColorCorrection, bPainCausing, bWaterVolume, DamagePerSec, DamageType, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EntryActor, EntrySound, ExitActor, ExitSound, FluidFriction, Gravity, GroundFriction, KBuoyancy, KExtraAngularDamping, KExtraLinearDamping, KFOverlayColor, NextPhysicsVolume, PainTimer, PawnEntryActor, Priority, TerminalVelocity, ViewFlash, ViewFog, VolumeEffect, ZoneVelocity
Inherited Variables from Engine.Volume
AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority

Functions Summary
event PawnEnteredVolume (Pawn Other))
event Trigger (Actor Other, Pawn EventInstigator ))
Inherited Functions from Engine.PhysicsVolume
ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch
Inherited Functions from Engine.Volume
BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch


Variables Detail

bShouldTriggerEvents Source code

var bool bShouldTriggerEvents;

BloatKillVolume

NotABloatEvent Source code

var(BloatKillVolume) const name NotABloatEvent;


Functions Detail

PawnEnteredVolume Source code

simulated event PawnEnteredVolume ( Pawn Other) )

Trigger Source code

event Trigger ( Actor Other, Pawn EventInstigator ) )


Defaultproperties

defaultproperties
{
     bShouldTriggerEvents=True
     bStatic=False
}

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Creation time: Fri 13-10-2023 03:18:41.594 - Created with UnCodeX