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//----------------------------------------------------------- // //----------------------------------------------------------- class ROUT2K4Tab_HudSettings extends UT2K4Tab_HudSettings; function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.Initcomponent(MyController, MyOwner); RemoveComponent(co_CustomHUD); RemoveComponent(ch_Score); // RemoveComponent(ch_Portraits); // RemoveComponent(ch_VCPortraits); RemoveComponent(ch_EnemyNames); RemoveComponent(sl_Red); RemoveComponent(sl_Blue); RemoveComponent(sl_Green); RemoveComponent(i_Preview); RemoveComponent(i_PreviewBG); RemoveComponent(i_Scale); RemoveComponent(ch_CustomColor); fScale = PlayerOwner().myHUD.HudScale * 100; fOpacity = (PlayerOwner().myHUD.HudOpacity / 255) * 100; sl_Scale.SetValue(fScale); sl_Opacity.SetValue(fOpacity); class'ROInterfaceUtil'.static.SetROStyle(MyController, Controls); } defaultproperties { Begin Object Class=GUISectionBackground Name=GameBK Caption="Options" WinTop=0.057604 WinLeft=0.031797 WinWidth=0.448633 WinHeight=0.801485 RenderWeight=0.001000 OnPreDraw=GameBK.InternalPreDraw End Object i_BG1=GUISectionBackground'ROInterface.ROUT2K4Tab_HudSettings.GameBK' Begin Object Class=GUISectionBackground Name=GameBK1 Caption="Visuals" WinTop=0.060208 WinLeft=0.517578 WinWidth=0.448633 WinHeight=0.801485 RenderWeight=0.001000 OnPreDraw=GameBK1.InternalPreDraw End Object i_BG2=GUISectionBackground'ROInterface.ROUT2K4Tab_HudSettings.GameBK1' } |
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