Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 00031 |
//----------------------------------------------------------- // //----------------------------------------------------------- class ROTestCriticalMessage extends ROCriticalMessage; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { //log("Getting string for switch of " $ switch); switch (switch) { case 0: return "Short msg."; case 1: return "Test Critical Message!"; case 2: return "Extra long critical message: the quick brown fox jumps over the lazy dog."; default: return "Yet another critical message test (this one longer)"; } } defaultproperties { iconID=4 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |