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class CharFX_Smoke extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter0 FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True ColorScale(0)=(Color=(B=192,G=192,R=192,A=128)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=192,G=192,R=192,A=128)) ColorMultiplierRange=(X=(Min=0.720000,Max=0.720000),Y=(Min=0.720000,Max=0.720000),Z=(Min=0.720000,Max=0.720000)) FadeOutStartTime=0.500000 FadeInEndTime=0.500000 MaxParticles=15 StartLocationRange=(X=(Min=-4.000000,Max=4.000000),Y=(Max=20.000000),Z=(Min=-4.000000,Max=4.000000)) MeshScaleRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000)) UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Max=0.100000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000) StartSizeRange=(X=(Min=15.000000,Max=25.000000),Y=(Min=15.000000,Max=25.000000),Z=(Min=15.000000,Max=25.000000)) InitialParticlesPerSecond=1.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 SecondsBeforeInactive=0.000000 LifetimeRange=(Min=1.400000,Max=2.000000) End Object Emitters(0)=SpriteEmitter'ROEffects.CharFX_Smoke.SpriteEmitter0' AutoDestroy=True bNoDelete=False bNetTemporary=True bDirectional=True } |
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