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/* -------------------------------------------------------------- Action_LoseGame -------------------------------------------------------------- This Action ends the match in defeat, when Activated. Author : Alex Quick -------------------------------------------------------------- */ class ObjAction_LoseGame extends KF_ObjectiveAction editinlinenew HideCategories(KF_ObjectiveAction); function ExecuteAction(Controller ActionInstigator) { Super.ExecuteAction(ActionInstigator); GetObjOwner().StoryGI.EndGame(ActionInstigator.PlayerReplicationinfo, "LoseAction") ; } defaultproperties { } |
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