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//============================================================================= // Winchester Pickup. //============================================================================= class WinchesterPickup extends KFWeaponPickup; /* function ShowDeagleInfo(Canvas C) { C.SetPos((C.SizeX - C.SizeY) / 2,0); C.DrawTile( Texture'KillingfloorHUD.ClassMenu.Deagle', C.SizeY, C.SizeY, 0.0, 0.0, 256, 256); } */ defaultproperties { Weight=6.000000 cost=200 BuyClipSize=10 PowerValue=50 SpeedValue=35 RangeValue=90 Description="A rugged and reliable single-shot rifle." ItemName="Lever Action Rifle" ItemShortName="Lever Action" AmmoItemName="Rifle bullets" CorrespondingPerkIndex=2 EquipmentCategoryID=2 InventoryType=Class'KFMod.Winchester' PickupMessage="You got the Lever Action Rifle" PickupSound=Sound'KF_RifleSnd.RifleBase.Rifle_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.Rifle.LeverAction_pickup' CollisionRadius=30.000000 CollisionHeight=5.000000 } |
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