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KFMod.TrenchgunFlame


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// Less ugly than the UT2k4 one, anyway :)

class TrenchgunFlame extends HitFlame;

var float LastFlameSpawnTime;
var () float FlameSpawnInterval;

//var Emitter SecondaryFlame;

state Ticking
{
    simulated function Tick( float dt )
    {
        if( LifeSpan < 2.0 )
        {
            mRegenRange[0] *= LifeSpan * 0.5;
            mRegenRange[1] = mRegenRange[0];
            SoundVolume = byte(float(SoundVolume) * (LifeSpan * 0.5));
        }

//        if (Level.TimeSeconds - LastFlameSpawnTime > FlameSpawnInterval)
//        {
//            if( SecondaryFlame != none )
//            {
//                SecondaryFlame.Kill();
//            }
//          SecondaryFlame =  Spawn(class'FlameThrowerFlameB',self);
//        }
    }
}

//simulated function Destroyed()
//{
//    if( SecondaryFlame != none )
//    {
//        SecondaryFlame.Kill();
//    }
//}

defaultproperties
{
     FlameSpawnInterval=0.500000
     mParticleType=PT_Stream
     mLifeRange(0)=1.000000
     mLifeRange(1)=1.500000
     mRegenRange(0)=60.000000
     mRegenRange(1)=60.000000
     mMassRange(0)=0.500000
     mMassRange(1)=1.000000
     mSizeRange(0)=4.000000
     mSizeRange(1)=8.000000
     mGrowthRate=-52.000000
     mAttenKa=0.000000
     mAttenKb=0.000000
     mRandTextures=True
     mAttraction=100.000000
     Physics=PHYS_Trailer
     AmbientSound=Sound'Amb_Destruction.Fire.Kessel_Fire_Small_Barrel'
     Skins(0)=Texture'KFX.KFFlames'
     Style=STY_Additive
     SoundVolume=255
     TransientSoundVolume=0.000000
     TransientSoundRadius=50.000000
     bNotOnDedServer=False
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:09.670 - Created with UnCodeX